mReturnCallbacks.Swap(reusedCallbacks);
}
+void Adaptor::RequestUpdateOnce()
+{
+ if(mTestApplication)
+ {
+ auto scene = mTestApplication->GetScene();
+ if(scene)
+ {
+ tet_printf("Adaptor::RequestUpdateOnce()\n");
+ scene.KeepRendering(0.0f);
+ }
+ }
+}
+
Dali::RenderSurfaceInterface& Adaptor::GetSurface()
{
DALI_ASSERT_ALWAYS(!mWindows.empty());