Add post processor
[platform/core/uifw/dali-toolkit.git] / automated-tests / src / dali-toolkit / dali-toolkit-test-utils / toolkit-adaptor-impl.h
index e49b358..4970dc4 100644 (file)
@@ -2,7 +2,7 @@
 #define DALI_TOOLKIT_ADAPTOR_IMPL_H
 
 /*
- * Copyright (c) 2019 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2021 Samsung Electronics Co., Ltd.
  *
  * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
@@ -18,7 +18,7 @@
  *
  */
 
-#include <dali/integration-api/adaptors/render-surface-interface.h>
+#include <dali/integration-api/adaptor-framework/render-surface-interface.h>
 
 namespace Dali
 {
@@ -26,6 +26,12 @@ class EglInterface;
 class DisplayConnection;
 class ThreadSynchronizationInterface;
 class Window;
+class TestApplication;
+
+namespace Integration
+{
+class Scene;
+}
 
 using WindowContainer = std::vector<Window>;
 
@@ -36,6 +42,7 @@ namespace Adaptor
 {
 
 class GraphicsInterface;
+class SceneHolder;
 
 } // namespace Adaptor
 
@@ -53,22 +60,50 @@ namespace Internal
 namespace Adaptor
 {
 
-class Adaptor: public BaseObject
+class Adaptor
 {
 public:
+  static Dali::Adaptor& New();
   static Dali::Adaptor& Get();
   Adaptor();
   ~Adaptor();
 
-public:
-  static Dali::RenderSurfaceInterface& GetSurface();
-  static Dali::WindowContainer GetWindows();
-  static Dali::Adaptor::AdaptorSignalType& AdaptorSignal();
-  static Dali::Adaptor::WindowCreatedSignalType& WindowCreatedSignal();
-  static bool mAvailable;
-  static Vector<CallbackBase*> mCallbacks;
-  static Dali::WindowContainer mWindows;
-  static Dali::Adaptor::WindowCreatedSignalType* mWindowCreatedSignal;
+  void Start( Dali::Window window );
+
+  bool AddIdle( CallbackBase* callback, bool hasReturnValue );
+  void RemoveIdle( CallbackBase* callback );
+  void RunIdles();
+
+  static Integration::Scene GetScene( Dali::Window window );
+
+  Dali::RenderSurfaceInterface& GetSurface();
+  Dali::WindowContainer GetWindows();
+  Dali::SceneHolderList GetSceneHolders();
+
+  Dali::Internal::Adaptor::SceneHolder* GetWindow( Dali::Actor& actor );
+  void AddWindow( Internal::Adaptor::SceneHolder* window );
+  void RemoveWindow( Internal::Adaptor::SceneHolder* window );
+
+  void RegisterProcessor( Integration::Processor& processor, bool postProcessor = false);
+  void UnregisterProcessor( Integration::Processor& processor, bool postProcessor = false);
+
+  void SetApplication( Dali::TestApplication& testApplication );
+
+  Dali::Adaptor::AdaptorSignalType& ResizedSignal();
+  Dali::Adaptor::AdaptorSignalType& LanguageChangedSignal();
+  Dali::Adaptor::WindowCreatedSignalType& WindowCreatedSignal();
+
+  static Adaptor& GetImpl( Dali::Adaptor& adaptor ) { return *adaptor.mImpl; }
+  static const Adaptor& GetImpl( const Dali::Adaptor& adaptor ) { return *adaptor.mImpl; }
+
+private:
+
+  Vector<CallbackBase*> mCallbacks;
+  std::vector<Internal::Adaptor::SceneHolder*> mWindows;
+  Dali::Adaptor::AdaptorSignalType mResizedSignal;
+  Dali::Adaptor::AdaptorSignalType mLanguageChangedSignal;
+  Dali::Adaptor::WindowCreatedSignalType mWindowCreatedSignal;
+  TestApplication* mTestApplication;
 };
 
 } // namespace Adaptor