Update toolkit-window to add/remove actors in the correct Scene
[platform/core/uifw/dali-toolkit.git] / automated-tests / src / dali-toolkit / dali-toolkit-test-utils / toolkit-adaptor-impl.h
index e4b7bd7..2feb3e0 100644 (file)
@@ -41,6 +41,7 @@ namespace Adaptor
 {
 
 class GraphicsInterface;
+class SceneHolder;
 
 } // namespace Adaptor
 
@@ -78,6 +79,10 @@ public:
   Dali::WindowContainer GetWindows();
   Dali::SceneHolderList GetSceneHolders();
 
+  Dali::Internal::Adaptor::SceneHolder* GetWindow( Dali::Actor& actor );
+  void AddWindow( Internal::Adaptor::SceneHolder* window );
+  void RemoveWindow( Internal::Adaptor::SceneHolder* window );
+
   Dali::Adaptor::AdaptorSignalType& ResizedSignal();
   Dali::Adaptor::AdaptorSignalType& LanguageChangedSignal();
   Dali::Adaptor::WindowCreatedSignalType& WindowCreatedSignal();
@@ -88,8 +93,7 @@ public:
 private:
 
   Vector<CallbackBase*> mCallbacks;
-  Dali::WindowContainer mWindows;
-  Dali::SceneHolderList mSceneHolders;
+  std::vector<Internal::Adaptor::SceneHolder*> mWindows;
   Dali::Adaptor::AdaptorSignalType mResizedSignal;
   Dali::Adaptor::AdaptorSignalType mLanguageChangedSignal;
   Dali::Adaptor::WindowCreatedSignalType mWindowCreatedSignal;