virtual void StartRender() {}
- virtual bool PreRender( EglInterface& egl, Integration::GlAbstraction& glAbstraction ) { return false; }
+ virtual bool PreRender( EglInterface& egl, Integration::GlAbstraction& glAbstraction, bool resizingSurface ) { return false; }
- virtual void PostRender( EglInterface& egl, Integration::GlAbstraction& glAbstraction, DisplayConnection* displayConnection, bool replacingSurface ) {}
+ virtual void PostRender( EglInterface& egl, Integration::GlAbstraction& glAbstraction, DisplayConnection* displayConnection, bool replacingSurface, bool resizingSurface ) {}
virtual void StopRender() {}