#ifndef __DALI_TOOLKIT_ACCESSIBILITY_MANAGER_H__
#define __DALI_TOOLKIT_ACCESSIBILITY_MANAGER_H__
-//
-// Copyright (c) 2014 Samsung Electronics Co., Ltd.
-//
-// Licensed under the Flora License, Version 1.0 (the License);
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://floralicense.org/license/
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an AS IS BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-//
+/*
+ * Copyright (c) 2014 Samsung Electronics Co., Ltd.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
// EXTERNAL INCLUDES
#include <string>
-
-#include <dali/dali.h>
+#include <dali/public-api/object/base-handle.h>
+#include <dali/public-api/signals/dali-signal.h>
+#include <dali/public-api/events/touch-point.h>
namespace Dali
{
class AccessibilityManager : public BaseHandle
{
public: // Typedefs
- typedef SignalV2< bool ( AccessibilityManager& ) > AccessibilityActionSignalV2;
+ typedef Signal< bool ( AccessibilityManager& ) > AccessibilityActionSignalType;
public: // Construction & Destruction
AccessibilityManager();
- virtual ~AccessibilityManager();
+ ~AccessibilityManager();
public: // Getters
static AccessibilityManager Get();
void HandleActionDisableEvent();
public: // Signals
- AccessibilityActionSignalV2& StatusChangedSignal();
- AccessibilityActionSignalV2& ActionNextSignal();
- AccessibilityActionSignalV2& ActionPreviousSignal();
- AccessibilityActionSignalV2& ActionActivateSignal();
- AccessibilityActionSignalV2& ActionReadSignal();
- AccessibilityActionSignalV2& ActionOverSignal();
- AccessibilityActionSignalV2& ActionReadNextSignal();
- AccessibilityActionSignalV2& ActionReadPreviousSignal();
- AccessibilityActionSignalV2& ActionUpSignal();
- AccessibilityActionSignalV2& ActionDownSignal();
- AccessibilityActionSignalV2& ActionClearFocusSignal();
- AccessibilityActionSignalV2& ActionBackSignal();
+ AccessibilityActionSignalType& StatusChangedSignal();
+ AccessibilityActionSignalType& ActionNextSignal();
+ AccessibilityActionSignalType& ActionPreviousSignal();
+ AccessibilityActionSignalType& ActionActivateSignal();
+ AccessibilityActionSignalType& ActionReadSignal();
+ AccessibilityActionSignalType& ActionOverSignal();
+ AccessibilityActionSignalType& ActionReadNextSignal();
+ AccessibilityActionSignalType& ActionReadPreviousSignal();
+ AccessibilityActionSignalType& ActionUpSignal();
+ AccessibilityActionSignalType& ActionDownSignal();
+ AccessibilityActionSignalType& ActionClearFocusSignal();
+ AccessibilityActionSignalType& ActionBackSignal();
AccessibilityManager( Internal::Adaptor::AccessibilityManager* manager );
};