- virtual void GetResources(Integration::ResourceCache& cache);
-
- /**
- * @copydoc PlatformAbstraction::IsLoading()
- */
- virtual bool IsLoading();
-
- /**
- * @copydoc PlatformAbstraction::SetDpi()
- */
- virtual void SetDpi (unsigned int dpiHorizontal, unsigned int dpiVertical);
- /**
- * @copydoc PlatformAbstraction::LoadFile()
- */
- virtual bool LoadFile( const std::string& filename, std::vector< unsigned char >& buffer ) const;
-
- /**
- * @copydoc PlatformAbstraction::SaveFile()
- */
- virtual bool SaveFile(const std::string& filename, std::vector< unsigned char >& buffer) const;
-
- virtual void JoinLoaderThreads();
+ virtual bool SaveShaderBinaryFile( const std::string& filename, const unsigned char * buffer, unsigned int numBytes ) const { return true; }