[dali_2.3.21] Merge branch 'devel/master'
[platform/core/uifw/dali-toolkit.git] / automated-tests / src / dali-toolkit / dali-toolkit-test-utils / test-graphics-reflection.h
index 7af052e..b598435 100644 (file)
@@ -2,7 +2,7 @@
 #define DALI_TEST_GRAPHICS_REFLECTION_H
 
 /*
- * Copyright (c) 2021 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2023 Samsung Electronics Co., Ltd.
  *
  * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
 
 namespace Dali
 {
+class TestGraphicsController;
+
 class TestGraphicsReflection : public Graphics::Reflection
 {
 public:
-  TestGraphicsReflection(TestGlAbstraction& gl, Property::Array& vertexFormats, const Graphics::ProgramCreateInfo& createInfo, std::vector<UniformData>& customUniforms);
+  class TestUniformBlockInfo;
+
+  TestGraphicsReflection(TestGraphicsController& controller, TestGlAbstraction& gl, uint32_t program_id, Property::Array& vertexFormats, const Graphics::ProgramCreateInfo& createInfo, std::vector<UniformData>& customUniforms, std::vector<TestUniformBlockInfo>& customUniformBlocks);
 
-  uint32_t                                   GetVertexAttributeLocation(const std::string& name) const override;
-  Dali::Graphics::VertexInputAttributeFormat GetVertexAttributeFormat(uint32_t location) const override;
-  std::string                                GetVertexAttributeName(uint32_t location) const override;
-  std::vector<uint32_t>                      GetVertexAttributeLocations() const override;
-  uint32_t                                   GetUniformBlockCount() const override;
-  uint32_t                                   GetUniformBlockBinding(uint32_t index) const override;
-  uint32_t                                   GetUniformBlockSize(uint32_t index) const override;
-  bool                                       GetUniformBlock(uint32_t index, Dali::Graphics::UniformBlockInfo& out) const override;
-  std::vector<uint32_t>                      GetUniformBlockLocations() const override;
-  std::string                                GetUniformBlockName(uint32_t blockIndex) const override;
-  uint32_t                                   GetUniformBlockMemberCount(uint32_t blockIndex) const override;
-  std::string                                GetUniformBlockMemberName(uint32_t blockIndex, uint32_t memberLocation) const override;
-  uint32_t                                   GetUniformBlockMemberOffset(uint32_t blockIndex, uint32_t memberLocation) const override;
-  bool                                       GetNamedUniform(const std::string& name, Dali::Graphics::UniformInfo& out) const override;
-  std::vector<Dali::Graphics::UniformInfo>   GetSamplers() const override;
-  Graphics::ShaderLanguage                   GetLanguage() const override;
+  uint32_t                                        GetVertexAttributeLocation(const std::string& name) const override;
+  Dali::Graphics::VertexInputAttributeFormat      GetVertexAttributeFormat(uint32_t location) const override;
+  std::string                                     GetVertexAttributeName(uint32_t location) const override;
+  std::vector<uint32_t>                           GetVertexAttributeLocations() const override;
+  uint32_t                                        GetUniformBlockCount() const override;
+  uint32_t                                        GetUniformBlockBinding(uint32_t index) const override;
+  uint32_t                                        GetUniformBlockSize(uint32_t index) const override;
+  bool                                            GetUniformBlock(uint32_t index, Dali::Graphics::UniformBlockInfo& out) const override;
+  std::vector<uint32_t>                           GetUniformBlockLocations() const override;
+  std::string                                     GetUniformBlockName(uint32_t blockIndex) const override;
+  uint32_t                                        GetUniformBlockMemberCount(uint32_t blockIndex) const override;
+  std::string                                     GetUniformBlockMemberName(uint32_t blockIndex, uint32_t memberLocation) const override;
+  uint32_t                                        GetUniformBlockMemberOffset(uint32_t blockIndex, uint32_t memberLocation) const override;
+  bool                                            GetNamedUniform(const std::string& name, Dali::Graphics::UniformInfo& out) const override;
+  const std::vector<Dali::Graphics::UniformInfo>& GetSamplers() const override;
+  Graphics::ShaderLanguage                        GetLanguage() const override;
 
 public: // Test methods
+  struct TestUniformInfo
+  {
+    std::string            name{""}; // baseName in the case of arrays
+    Graphics::UniformClass uniformClass{Graphics::UniformClass::UNDEFINED};
+    uint32_t               binding{0u};
+    uint32_t               bufferIndex{0u};
+    std::vector<uint32_t>  offsets{};
+    std::vector<uint32_t>  locations{};
+    uint32_t               numElements{0u}; // 0 elements means this isn't an array; 1 element means this is an array of size 1
+    Property::Type         type;
+  };
+
+  struct TestUniformBlockInfo
+  {
+    std::string                  name{""};
+    uint32_t                     descriptorSet{0u};
+    uint32_t                     binding{0u};
+    uint32_t                     size{0u};
+    std::vector<TestUniformInfo> members{};
+  };
+
   void SetAttributes(std::vector<std::string> locations)
   {
     mAttributes.clear();
@@ -56,14 +81,18 @@ public: // Test methods
     }
   }
 
-  Dali::Property::Type GetMemberType(int blockIndex, int location) const;
+  const TestUniformBlockInfo& GetTestUniformBlock(uint32_t index) const
+  {
+    return mUniformBlocks[index];
+  }
 
+  TestGraphicsController&          mController;
   TestGlAbstraction&               mGl;
   mutable std::vector<std::string> mAttributes;
   std::vector<UniformData>         mCustomUniforms;
 
-  Graphics::UniformBlockInfo              mDefaultUniformBlock{}; ///< The emulated UBO containing all the standalone uniforms
-  std::vector<Graphics::UniformBlockInfo> mUniformBlocks{};       ///< List of uniform blocks
+  TestUniformBlockInfo              mDefaultUniformBlock{}; ///< The emulated UBO containing all the standalone uniforms
+  std::vector<TestUniformBlockInfo> mUniformBlocks{};       ///< List of uniform blocks
 };
 
 } // namespace Dali