Syncing Test harness updates
[platform/core/uifw/dali-toolkit.git] / automated-tests / src / dali-toolkit / dali-toolkit-test-utils / test-graphics-controller.h
index 120f984..fa2fd63 100644 (file)
@@ -21,6 +21,8 @@
 #include "test-gl-abstraction.h"
 #include "test-gl-context-helper-abstraction.h"
 #include "test-gl-sync-abstraction.h"
+#include "test-graphics-program.h"
+#include "test-graphics-reflection.h"
 
 namespace Dali
 {
@@ -37,20 +39,18 @@ std::ostream& operator<<(std::ostream& o, const Graphics::SamplerCreateInfo& cre
 class TestGraphicsController : public Dali::Graphics::Controller
 {
 public:
-  TestGraphicsController()
-  {
-  }
+  TestGraphicsController();
 
   virtual ~TestGraphicsController() = default;
 
   void Initialize()
   {
-    mGlAbstraction.Initialize();
+    mGl.Initialize();
   }
 
   Integration::GlAbstraction& GetGlAbstraction() override
   {
-    return mGlAbstraction;
+    return mGl;
   }
 
   Integration::GlSyncAbstraction& GetGlSyncAbstraction() override
@@ -63,38 +63,28 @@ public:
     return mGlContextHelperAbstraction;
   }
 
-  void SubmitCommandBuffers(const Graphics::SubmitInfo& submitInfo) override
-  {
-  }
+  void SubmitCommandBuffers(const Graphics::SubmitInfo& submitInfo) override;
 
   /**
    * @brief Presents render target
    * @param renderTarget render target to present
    */
-  void PresentRenderTarget(Graphics::RenderTarget* renderTarget) override
-  {
-  }
+  void PresentRenderTarget(Graphics::RenderTarget* renderTarget) override;
 
   /**
    * @brief Waits until the GPU is idle
    */
-  void WaitIdle() override
-  {
-  }
+  void WaitIdle() override;
 
   /**
    * @brief Lifecycle pause event
    */
-  void Pause() override
-  {
-  }
+  void Pause() override;
 
   /**
    * @brief Lifecycle resume event
    */
-  void Resume() override
-  {
-  }
+  void Resume() override;
 
   /**
    * @brief Executes batch update of textures
@@ -110,40 +100,25 @@ public:
    *
    */
   void UpdateTextures(const std::vector<Graphics::TextureUpdateInfo>&       updateInfoList,
-                      const std::vector<Graphics::TextureUpdateSourceInfo>& sourceList) override
-  {
-  }
+                      const std::vector<Graphics::TextureUpdateSourceInfo>& sourceList) override;
 
   /**
    * TBD: do we need those functions in the new implementation?
    */
-  bool EnableDepthStencilBuffer(bool enableDepth, bool enableStencil) override
-  {
-    return {};
-  }
+  bool EnableDepthStencilBuffer(bool enableDepth, bool enableStencil) override;
 
-  void RunGarbageCollector(size_t numberOfDiscardedRenderers) override
-  {
-  }
+  void RunGarbageCollector(size_t numberOfDiscardedRenderers) override;
 
-  void DiscardUnusedResources() override
-  {
-  }
+  void DiscardUnusedResources() override;
 
-  bool IsDiscardQueueEmpty() override
-  {
-    return {};
-  }
+  bool IsDiscardQueueEmpty() override;
 
   /**
    * @brief Test if the graphics subsystem has resumed & should force a draw
    *
    * @return true if the graphics subsystem requires a re-draw
    */
-  bool IsDrawOnResumeRequired() override
-  {
-    return {};
-  }
+  bool IsDrawOnResumeRequired() override;
 
   /**
    * @brief Creates new Buffer object
@@ -159,10 +134,7 @@ public:
    * @param[in] bufferCreateInfo The valid BufferCreateInfo structure
    * @return pointer to the Buffer object
    */
-  std::unique_ptr<Graphics::Buffer> CreateBuffer(const Graphics::BufferCreateInfo& bufferCreateInfo, std::unique_ptr<Graphics::Buffer>&& oldBuffer) override
-  {
-    return {};
-  }
+  Graphics::UniquePtr<Graphics::Buffer> CreateBuffer(const Graphics::BufferCreateInfo& bufferCreateInfo, Graphics::UniquePtr<Graphics::Buffer>&& oldBuffer) override;
 
   /**
    * @brief Creates new CommandBuffer object
@@ -170,10 +142,7 @@ public:
    * @param[in] bufferCreateInfo The valid BufferCreateInfo structure
    * @return pointer to the CommandBuffer object
    */
-  std::unique_ptr<Graphics::CommandBuffer> CreateCommandBuffer(const Graphics::CommandBufferCreateInfo& commandBufferCreateInfo, std::unique_ptr<Graphics::CommandBuffer>&& oldCommandBuffer) override
-  {
-    return {};
-  }
+  Graphics::UniquePtr<Graphics::CommandBuffer> CreateCommandBuffer(const Graphics::CommandBufferCreateInfo& commandBufferCreateInfo, Graphics::UniquePtr<Graphics::CommandBuffer>&& oldCommandBuffer) override;
 
   /**
    * @brief Creates new RenderPass object
@@ -181,10 +150,7 @@ public:
    * @param[in] renderPassCreateInfo The valid RenderPassCreateInfo structure
    * @return pointer to the RenderPass object
    */
-  std::unique_ptr<Graphics::RenderPass> CreateRenderPass(const Graphics::RenderPassCreateInfo& renderPassCreateInfo, std::unique_ptr<Graphics::RenderPass>&& oldRenderPass) override
-  {
-    return {};
-  }
+  Graphics::UniquePtr<Graphics::RenderPass> CreateRenderPass(const Graphics::RenderPassCreateInfo& renderPassCreateInfo, Graphics::UniquePtr<Graphics::RenderPass>&& oldRenderPass) override;
 
   /**
    * @brief Creates new Texture object
@@ -192,10 +158,7 @@ public:
    * @param[in] textureCreateInfo The valid TextureCreateInfo structure
    * @return pointer to the TextureCreateInfo object
    */
-  std::unique_ptr<Graphics::Texture> CreateTexture(const Graphics::TextureCreateInfo& textureCreateInfo, std::unique_ptr<Graphics::Texture>&& oldTexture) override
-  {
-    return {};
-  }
+  Graphics::UniquePtr<Graphics::Texture> CreateTexture(const Graphics::TextureCreateInfo& textureCreateInfo, Graphics::UniquePtr<Graphics::Texture>&& oldTexture) override;
 
   /**
    * @brief Creates new Framebuffer object
@@ -203,10 +166,7 @@ public:
    * @param[in] framebufferCreateInfo The valid FramebufferCreateInfo structure
    * @return pointer to the Framebuffer object
    */
-  std::unique_ptr<Graphics::Framebuffer> CreateFramebuffer(const Graphics::FramebufferCreateInfo& framebufferCreateInfo, std::unique_ptr<Graphics::Framebuffer>&& oldFramebuffer) override
-  {
-    return {};
-  }
+  Graphics::UniquePtr<Graphics::Framebuffer> CreateFramebuffer(const Graphics::FramebufferCreateInfo& framebufferCreateInfo, Graphics::UniquePtr<Graphics::Framebuffer>&& oldFramebuffer) override;
 
   /**
    * @brief Creates new Pipeline object
@@ -214,10 +174,15 @@ public:
    * @param[in] pipelineCreateInfo The valid PipelineCreateInfo structure
    * @return pointer to the Pipeline object
    */
-  std::unique_ptr<Graphics::Pipeline> CreatePipeline(const Graphics::PipelineCreateInfo& pipelineCreateInfo, std::unique_ptr<Graphics::Pipeline>&& oldPipeline) override
-  {
-    return {};
-  }
+  Graphics::UniquePtr<Graphics::Pipeline> CreatePipeline(const Graphics::PipelineCreateInfo& pipelineCreateInfo, Graphics::UniquePtr<Graphics::Pipeline>&& oldPipeline) override;
+
+  /**
+   * @brief Creates new Program object
+   *
+   * @param[in] programCreateInfo The valid ProgramCreateInfo structure
+   * @return pointer to the Program object
+   */
+  Graphics::UniquePtr<Graphics::Program> CreateProgram(const Graphics::ProgramCreateInfo& programCreateInfo, Graphics::UniquePtr<Graphics::Program>&& oldProgram) override;
 
   /**
    * @brief Creates new Shader object
@@ -225,10 +190,7 @@ public:
    * @param[in] shaderCreateInfo The valid ShaderCreateInfo structure
    * @return pointer to the Shader object
    */
-  std::unique_ptr<Graphics::Shader> CreateShader(const Graphics::ShaderCreateInfo& shaderCreateInfo, std::unique_ptr<Graphics::Shader>&& oldShader) override
-  {
-    return {};
-  }
+  Graphics::UniquePtr<Graphics::Shader> CreateShader(const Graphics::ShaderCreateInfo& shaderCreateInfo, Graphics::UniquePtr<Graphics::Shader>&& oldShader) override;
 
   /**
    * @brief Creates new Sampler object
@@ -236,10 +198,7 @@ public:
    * @param[in] samplerCreateInfo The valid SamplerCreateInfo structure
    * @return pointer to the Sampler object
    */
-  std::unique_ptr<Graphics::Sampler> CreateSampler(const Graphics::SamplerCreateInfo& samplerCreateInfo, std::unique_ptr<Graphics::Sampler>&& oldSampler) override
-  {
-    return {};
-  }
+  Graphics::UniquePtr<Graphics::Sampler> CreateSampler(const Graphics::SamplerCreateInfo& samplerCreateInfo, Graphics::UniquePtr<Graphics::Sampler>&& oldSampler) override;
 
   /**
    * @brief Creates new RenderTarget object
@@ -247,10 +206,7 @@ public:
    * @param[in] renderTargetCreateInfo The valid RenderTargetCreateInfo structure
    * @return pointer to the RenderTarget object
    */
-  std::unique_ptr<Graphics::RenderTarget> CreateRenderTarget(const Graphics::RenderTargetCreateInfo& renderTargetCreateInfo, std::unique_ptr<Graphics::RenderTarget>&& oldRenderTarget) override
-  {
-    return {};
-  }
+  Graphics::UniquePtr<Graphics::RenderTarget> CreateRenderTarget(const Graphics::RenderTargetCreateInfo& renderTargetCreateInfo, Graphics::UniquePtr<Graphics::RenderTarget>&& oldRenderTarget) override;
 
   /**
    * @brief Maps memory associated with Buffer object
@@ -259,10 +215,7 @@ public:
    *
    * @return Returns pointer to Memory object or Graphicsnullptr on error
    */
-  std::unique_ptr<Graphics::Memory> MapBufferRange(const Graphics::MapBufferInfo& mapInfo) override
-  {
-    return {};
-  }
+  Graphics::UniquePtr<Graphics::Memory> MapBufferRange(const Graphics::MapBufferInfo& mapInfo) override;
 
   /**
    * @brief Maps memory associated with the texture.
@@ -278,10 +231,7 @@ public:
    *
    * @return Valid Memory object or nullptr on error
    */
-  std::unique_ptr<Graphics::Memory> MapTextureRange(const Graphics::MapTextureInfo& mapInfo) override
-  {
-    return {};
-  }
+  Graphics::UniquePtr<Graphics::Memory> MapTextureRange(const Graphics::MapTextureInfo& mapInfo) override;
 
   /**
    * @brief Unmaps memory and discards Memory object
@@ -291,9 +241,7 @@ public:
    *
    * @param[in] memory Valid and previously mapped Memory object
    */
-  void UnmapMemory(std::unique_ptr<Graphics::Memory> memory) override
-  {
-  }
+  void UnmapMemory(Graphics::UniquePtr<Graphics::Memory> memory) override;
 
   /**
    * @brief Returns memory requirements of the Texture object.
@@ -304,10 +252,7 @@ public:
    *
    * @return Returns memory requirements of Texture
    */
-  Graphics::MemoryRequirements GetTextureMemoryRequirements(Graphics::Texture& texture) const override
-  {
-    return {};
-  }
+  Graphics::MemoryRequirements GetTextureMemoryRequirements(Graphics::Texture& texture) const override;
 
   /**
    * @brief Returns memory requirements of the Buffer object.
@@ -318,10 +263,7 @@ public:
    *
    * @return Returns memory requirements of Buffer
    */
-  Graphics::MemoryRequirements GetBufferMemoryRequirements(Graphics::Buffer& buffer) const override
-  {
-    return {};
-  }
+  Graphics::MemoryRequirements GetBufferMemoryRequirements(Graphics::Buffer& buffer) const override;
 
   /**
    * @brief Returns specification of the Texture object
@@ -332,11 +274,15 @@ public:
    *
    * @return Returns the TextureProperties object
    */
-  const Graphics::TextureProperties& GetTextureProperties(const Graphics::Texture& texture) override
-  {
-    static Graphics::TextureProperties properties{};
-    return properties;
-  }
+  const Graphics::TextureProperties& GetTextureProperties(const Graphics::Texture& texture) override;
+
+  /**
+   * @brief Returns the reflection of the given program
+   *
+   * @param[in] program The program
+   * @return The reflection of the program
+   */
+  const Graphics::Reflection& GetProgramReflection(const Graphics::Program& program) override;
 
   /**
    * @brief Tests whether two Pipelines are the same.
@@ -345,19 +291,51 @@ public:
    *
    * @return true if pipeline objects match
    */
-  bool PipelineEquals(const Graphics::Pipeline& pipeline0, const Graphics::Pipeline& pipeline1) const override
+  bool PipelineEquals(const Graphics::Pipeline& pipeline0, const Graphics::Pipeline& pipeline1) const override;
+
+public: // Test Functions
+  void SetVertexFormats(Property::Array& vfs)
+  {
+    mVertexFormats = vfs;
+  }
+
+  void ClearSubmitStack()
   {
-    return {};
+    mSubmitStack.clear();
   }
 
+  /**
+   * @brief Retrieves program parameters
+   *
+   * This function can be used to retrieve data from internal implementation
+   *
+   * @param[in] program Valid program object
+   * @param[in] parameterId Integer parameter id
+   * @param[out] outData Pointer to output memory
+   * @return True on success
+   */
+  bool GetProgramParameter(Graphics::Program& program, uint32_t parameterId, void* outData) override;
+
 public:
+  mutable TraceCallStack                    mCallStack;
+  mutable TraceCallStack                    mCommandBufferCallStack;
+  mutable std::vector<Graphics::SubmitInfo> mSubmitStack;
 
-  TestGlAbstraction              mGlAbstraction;
+  TestGlAbstraction              mGl;
   TestGlSyncAbstraction          mGlSyncAbstraction;
   TestGlContextHelperAbstraction mGlContextHelperAbstraction;
 
   bool isDiscardQueueEmptyResult{true};
   bool isDrawOnResumeRequiredResult{true};
+
+  Property::Array mVertexFormats;
+
+  struct ProgramCache
+  {
+    std::map<Graphics::PipelineStage, const void*> shaders;
+    TestGraphicsProgramImpl*                       programImpl;
+  };
+  std::vector<ProgramCache> mProgramCache;
 };
 
 } // namespace Dali