#include "test-graphics-reflection.h"
#include "test-graphics-sampler.h"
#include "test-graphics-shader.h"
-#include "test-graphics-program.h"
#include "test-graphics-texture.h"
#include <dali/integration-api/gl-defines.h>
bool TestGraphicsController::GetProgramParameter(Graphics::Program& program, uint32_t parameterId, void* outData )
{
mCallStack.PushCall("GetProgramParameter", "");
- return false;
+ auto graphicsProgram = Uncast<TestGraphicsProgram>(&program);
+ return graphicsProgram->GetParameter(parameterId, outData);
}
} // namespace Dali