#include "test-graphics-command-buffer.h"
#include "test-graphics-reflection.h"
#include "test-graphics-sampler.h"
+#include "test-graphics-shader.h"
+#include "test-graphics-program.h"
#include "test-graphics-texture.h"
#include <dali/integration-api/gl-defines.h>
namedParams["submitInfo"] << "cmdBuffer[" << submitInfo.cmdBuffer.size()
<< "], flags:" << std::hex << submitInfo.flags;
- mCallStack.PushCall("Controller::SubmitCommandBuffers", "", namedParams);
+ mCallStack.PushCall("SubmitCommandBuffers", "", namedParams);
+
+ mSubmitStack.emplace_back(submitInfo);
for(auto& graphicsCommandBuffer : submitInfo.cmdBuffer)
{
{
TraceCallStack::NamedParams namedParams;
namedParams["renderTarget"] << std::hex << renderTarget;
- mCallStack.PushCall("Controller::PresentRenderTarget", "", namedParams);
+ mCallStack.PushCall("PresentRenderTarget", "", namedParams);
}
/**
*/
void TestGraphicsController::WaitIdle()
{
- mCallStack.PushCall("Controller::WaitIdle", "");
+ mCallStack.PushCall("WaitIdle", "");
}
/**
*/
void TestGraphicsController::Pause()
{
- mCallStack.PushCall("Controller::Pause", "");
+ mCallStack.PushCall("Pause", "");
}
/**
*/
void TestGraphicsController::Resume()
{
- mCallStack.PushCall("Controller::Resume", "");
+ mCallStack.PushCall("Resume", "");
}
void TestGraphicsController::UpdateTextures(const std::vector<Graphics::TextureUpdateInfo>& updateInfoList,
namedParams["updateInfoList"] << "[" << updateInfoList.size() << "]:";
namedParams["sourceList"] << "[" << sourceList.size() << "]:";
- mCallStack.PushCall("Controller::UpdateTextures", "", namedParams);
+ mCallStack.PushCall("UpdateTextures", "", namedParams);
// Call either TexImage2D or TexSubImage2D
for(unsigned int i = 0; i < updateInfoList.size(); ++i)
TraceCallStack::NamedParams namedParams;
namedParams["enableDepth"] << (enableDepth ? "T" : "F");
namedParams["enableStencil"] << (enableStencil ? "T" : "F");
- mCallStack.PushCall("Controller::EnableDepthStencilBuffer", "", namedParams);
+ mCallStack.PushCall("EnableDepthStencilBuffer", "", namedParams);
return false;
}
{
TraceCallStack::NamedParams namedParams;
namedParams["numberOfDiscardedRenderers"] << numberOfDiscardedRenderers;
- mCallStack.PushCall("Controller::RunGarbageCollector", "", namedParams);
+ mCallStack.PushCall("RunGarbageCollector", "", namedParams);
}
void TestGraphicsController::DiscardUnusedResources()
{
- mCallStack.PushCall("Controller::DiscardUnusedResources", "");
+ mCallStack.PushCall("DiscardUnusedResources", "");
}
bool TestGraphicsController::IsDiscardQueueEmpty()
{
- mCallStack.PushCall("Controller::IsDiscardQueueEmpty", "");
+ mCallStack.PushCall("IsDiscardQueueEmpty", "");
return isDiscardQueueEmptyResult;
}
*/
bool TestGraphicsController::IsDrawOnResumeRequired()
{
- mCallStack.PushCall("Controller::IsDrawOnResumeRequired", "");
+ mCallStack.PushCall("IsDrawOnResumeRequired", "");
return isDrawOnResumeRequiredResult;
}
{
std::ostringstream oss;
oss << "bufferCreateInfo:" << createInfo;
- mCallStack.PushCall("Controller::CreateBuffer", oss.str());
+ mCallStack.PushCall("CreateBuffer", oss.str());
return Graphics::MakeUnique<TestGraphicsBuffer>(mCallStack, mGl, createInfo.size, createInfo.usage);
}
{
std::ostringstream oss;
oss << "commandBufferCreateInfo:" << commandBufferCreateInfo;
- mCallStack.PushCall("Controller::CreateCommandBuffer", oss.str());
+ mCallStack.PushCall("CreateCommandBuffer", oss.str());
return Graphics::MakeUnique<TestGraphicsCommandBuffer>(mCommandBufferCallStack, mGl);
}
Graphics::UniquePtr<Graphics::RenderPass> TestGraphicsController::CreateRenderPass(const Graphics::RenderPassCreateInfo& renderPassCreateInfo, Graphics::UniquePtr<Graphics::RenderPass>&& oldRenderPass)
{
- mCallStack.PushCall("Controller::CreateRenderPass", "");
+ mCallStack.PushCall("CreateRenderPass", "");
return nullptr;
}
{
TraceCallStack::NamedParams namedParams;
namedParams["textureCreateInfo"] << textureCreateInfo;
- mCallStack.PushCall("Controller::CreateTexture", namedParams.str(), namedParams);
+ mCallStack.PushCall("CreateTexture", namedParams.str(), namedParams);
return Graphics::MakeUnique<TestGraphicsTexture>(mGl, textureCreateInfo);
}
Graphics::UniquePtr<Graphics::Framebuffer> TestGraphicsController::CreateFramebuffer(const Graphics::FramebufferCreateInfo& framebufferCreateInfo, Graphics::UniquePtr<Graphics::Framebuffer>&& oldFramebuffer)
{
- mCallStack.PushCall("Controller::CreateFramebuffer", "");
+ mCallStack.PushCall("CreateFramebuffer", "");
return nullptr;
}
Graphics::UniquePtr<Graphics::Pipeline> TestGraphicsController::CreatePipeline(const Graphics::PipelineCreateInfo& pipelineCreateInfo, Graphics::UniquePtr<Graphics::Pipeline>&& oldPipeline)
{
- mCallStack.PushCall("Controller::CreatePipeline", "");
+ mCallStack.PushCall("CreatePipeline", "");
return std::make_unique<TestGraphicsPipeline>(mGl, pipelineCreateInfo);
}
+Graphics::UniquePtr<Graphics::Program> TestGraphicsController::CreateProgram(const Graphics::ProgramCreateInfo& programCreateInfo, Graphics::UniquePtr<Graphics::Program>&& oldProgram)
+{
+ mCallStack.PushCall("CreateProgram", "");
+ return Graphics::MakeUnique<TestGraphicsProgram>(mGl, programCreateInfo, mVertexFormats);
+}
+
Graphics::UniquePtr<Graphics::Shader> TestGraphicsController::CreateShader(const Graphics::ShaderCreateInfo& shaderCreateInfo, Graphics::UniquePtr<Graphics::Shader>&& oldShader)
{
- mCallStack.PushCall("Controller::CreateShader", "");
- return nullptr;
+ mCallStack.PushCall("CreateShader", "");
+ return Graphics::MakeUnique<TestGraphicsShader>(mGl, shaderCreateInfo);
}
Graphics::UniquePtr<Graphics::Sampler> TestGraphicsController::CreateSampler(const Graphics::SamplerCreateInfo& samplerCreateInfo, Graphics::UniquePtr<Graphics::Sampler>&& oldSampler)
{
TraceCallStack::NamedParams namedParams;
namedParams["samplerCreateInfo"] << samplerCreateInfo;
- mCallStack.PushCall("Controller::CreateSampler", namedParams.str(), namedParams);
+ mCallStack.PushCall("CreateSampler", namedParams.str(), namedParams);
return Graphics::MakeUnique<TestGraphicsSampler>(mGl, samplerCreateInfo);
}
Graphics::UniquePtr<Graphics::RenderTarget> TestGraphicsController::CreateRenderTarget(const Graphics::RenderTargetCreateInfo& renderTargetCreateInfo, Graphics::UniquePtr<Graphics::RenderTarget>&& oldRenderTarget)
{
- mCallStack.PushCall("Controller::CreateRenderTarget", "");
+ mCallStack.PushCall("CreateRenderTarget", "");
return nullptr;
}
Graphics::UniquePtr<Graphics::Memory> TestGraphicsController::MapBufferRange(const Graphics::MapBufferInfo& mapInfo)
{
- mCallStack.PushCall("Controller::MapBufferRange", "");
+ mCallStack.PushCall("MapBufferRange", "");
auto buffer = static_cast<TestGraphicsBuffer*>(mapInfo.buffer);
buffer->memory.resize(mapInfo.offset + mapInfo.size); // For initial testing, allow writes past capacity
Graphics::UniquePtr<Graphics::Memory> TestGraphicsController::MapTextureRange(const Graphics::MapTextureInfo& mapInfo)
{
- mCallStack.PushCall("Controller::MapTextureRange", "");
+ mCallStack.PushCall("MapTextureRange", "");
return nullptr;
}
void TestGraphicsController::UnmapMemory(Graphics::UniquePtr<Graphics::Memory> memory)
{
- mCallStack.PushCall("Controller::UnmapMemory", "");
+ mCallStack.PushCall("UnmapMemory", "");
}
Graphics::MemoryRequirements TestGraphicsController::GetTextureMemoryRequirements(Graphics::Texture& texture) const
{
- mCallStack.PushCall("Controller::GetTextureMemoryRequirements", "");
+ mCallStack.PushCall("GetTextureMemoryRequirements", "");
return Graphics::MemoryRequirements{};
}
Graphics::MemoryRequirements TestGraphicsController::GetBufferMemoryRequirements(Graphics::Buffer& buffer) const
{
- mCallStack.PushCall("Controller::GetBufferMemoryRequirements", "");
+ mCallStack.PushCall("GetBufferMemoryRequirements", "");
return Graphics::MemoryRequirements{};
}
const Graphics::TextureProperties& TestGraphicsController::GetTextureProperties(const Graphics::Texture& texture)
{
static Graphics::TextureProperties textureProperties{};
- mCallStack.PushCall("Controller::GetTextureProperties", "");
+ mCallStack.PushCall("GetTextureProperties", "");
return textureProperties;
}
-const Graphics::Reflection& TestGraphicsController::GetPipelineReflection(const Graphics::Pipeline& pipeline)
+const Graphics::Reflection& TestGraphicsController::GetProgramReflection(const Graphics::Program& program)
{
- static TestGraphicsReflection reflection(mGl);
- mCallStack.PushCall("Controller::GetPipelineReflection", "");
+ mCallStack.PushCall("GetProgramReflection", "");
- return reflection;
+ return static_cast<const TestGraphicsProgram*>(&program)->GetReflection();
}
bool TestGraphicsController::PipelineEquals(const Graphics::Pipeline& pipeline0, const Graphics::Pipeline& pipeline1) const
{
- mCallStack.PushCall("Controller::PipelineEquals", "");
+ mCallStack.PushCall("PipelineEquals", "");
+ return false;
+}
+
+bool TestGraphicsController::GetProgramParameter(Graphics::Program& program, uint32_t parameterId, void* outData )
+{
+ mCallStack.PushCall("GetProgramParameter", "");
return false;
}