Test sync for vertex range
[platform/core/uifw/dali-toolkit.git] / automated-tests / src / dali-toolkit / dali-toolkit-test-utils / test-graphics-controller.cpp
index 3ed6b56..14c6d50 100644 (file)
@@ -1,5 +1,5 @@
 /*
- * Copyright (c) 2022 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2023 Samsung Electronics Co., Ltd.
  *
  * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
@@ -32,6 +32,8 @@
 #include <iostream>
 #include <sstream>
 
+#include <any>
+
 namespace Dali
 {
 std::ostream& operator<<(std::ostream& o, const Graphics::BufferCreateInfo& bufferCreateInfo)
@@ -584,15 +586,15 @@ public:
 };
 
 TestGraphicsController::TestGraphicsController()
-: mCallStack(true, "TestGraphicsController."),
-  mCommandBufferCallStack(true, "TestCommandBuffer."),
-  mFrameBufferCallStack(true, "TestFrameBuffer.")
+: mCallStack(false, "TestGraphicsController."),
+  mCommandBufferCallStack(false, "TestCommandBuffer."),
+  mFrameBufferCallStack(false, "TestFrameBuffer.")
 {
   mCallStack.Enable(true);
   mCommandBufferCallStack.Enable(true);
   auto& trace = mGl.GetTextureTrace();
   trace.Enable(true);
-  trace.EnableLogging(true);
+  trace.EnableLogging(false);
 }
 
 void TestGraphicsController::SubmitCommandBuffers(const Graphics::SubmitInfo& submitInfo)
@@ -693,13 +695,36 @@ void TestGraphicsController::ProcessCommandBuffer(TestGraphicsCommandBuffer& com
         BindPipeline(currentPipeline);
         break;
       }
+      case CommandType::DRAW_NATIVE:
+      {
+        auto info = &cmd.data.draw.drawNative.drawNativeInfo;
+
+        if(info->glesNativeInfo.eglSharedContextStoragePointer)
+        {
+          auto* anyContext = reinterpret_cast<std::any*>(info->glesNativeInfo.eglSharedContextStoragePointer);
+          *anyContext      = reinterpret_cast<void*>(0x12345678u);
+        }
+
+        CallbackBase::ExecuteReturn<bool>(*info->callback, info->userData);
+        break;
+      }
       case CommandType::DRAW:
       {
         if(currentPipeline)
         {
-          mGl.DrawArrays(GetTopology(currentPipeline->inputAssemblyState.topology),
-                         0,
-                         cmd.data.draw.draw.vertexCount);
+          if(cmd.data.draw.draw.instanceCount == 0)
+          {
+            mGl.DrawArrays(GetTopology(currentPipeline->inputAssemblyState.topology),
+                           cmd.data.draw.draw.firstVertex,
+                           cmd.data.draw.draw.vertexCount);
+          }
+          else
+          {
+            mGl.DrawArraysInstanced(GetTopology(currentPipeline->inputAssemblyState.topology),
+                                    cmd.data.draw.draw.firstVertex,
+                                    cmd.data.draw.draw.vertexCount,
+                                    cmd.data.draw.draw.instanceCount);
+          }
         }
         break;
       }
@@ -707,10 +732,21 @@ void TestGraphicsController::ProcessCommandBuffer(TestGraphicsCommandBuffer& com
       {
         if(currentPipeline)
         {
-          mGl.DrawElements(GetTopology(currentPipeline->inputAssemblyState.topology),
-                           static_cast<GLsizei>(cmd.data.draw.drawIndexed.indexCount),
-                           GL_UNSIGNED_SHORT,
-                           reinterpret_cast<void*>(cmd.data.draw.drawIndexed.firstIndex));
+          if(cmd.data.draw.draw.instanceCount == 0)
+          {
+            mGl.DrawElements(GetTopology(currentPipeline->inputAssemblyState.topology),
+                             static_cast<GLsizei>(cmd.data.draw.drawIndexed.indexCount),
+                             GL_UNSIGNED_SHORT,
+                             reinterpret_cast<void*>(cmd.data.draw.drawIndexed.firstIndex));
+          }
+          else
+          {
+            mGl.DrawElementsInstanced(GetTopology(currentPipeline->inputAssemblyState.topology),
+                                      static_cast<GLsizei>(cmd.data.draw.drawIndexed.indexCount),
+                                      GL_UNSIGNED_SHORT,
+                                      reinterpret_cast<void*>(cmd.data.draw.drawIndexed.firstIndex),
+                                      cmd.data.draw.drawIndexed.instanceCount);
+          }
         }
         break;
       }
@@ -968,12 +1004,22 @@ void TestGraphicsController::BindPipeline(TestGraphicsPipeline* pipeline)
     uint32_t attributeOffset = attribute.offset;
     GLsizei  stride          = vi.bufferBindings[attribute.binding].stride;
 
+    auto rate = vi.bufferBindings[attribute.binding].inputRate;
+
     mGl.VertexAttribPointer(attribute.location,
                             GetNumComponents(attribute.format),
                             GetGlType(attribute.format),
                             GL_FALSE, // Not normalized
                             stride,
                             reinterpret_cast<void*>(attributeOffset));
+    if(rate == Graphics::VertexInputRate::PER_VERTEX)
+    {
+      mGl.VertexAttribDivisor(attribute.location, 0);
+    }
+    else if(rate == Graphics::VertexInputRate::PER_INSTANCE)
+    {
+      mGl.VertexAttribDivisor(attribute.location, 1);
+    }
   }
 
   // Cull face setup
@@ -1199,7 +1245,7 @@ Graphics::UniquePtr<Graphics::Program> TestGraphicsController::CreateProgram(con
       source.resize(graphicsShader->mCreateInfo.sourceSize);
       memcpy(&source[0], graphicsShader->mCreateInfo.sourceData, graphicsShader->mCreateInfo.sourceSize);
 
-      if(!std::equal(source.begin(), source.end(), cacheEntry.shaders[shader.pipelineStage].begin()))
+      if(!std::equal(source.begin(), source.end(), cacheEntry.shaders[shader.pipelineStage].begin(), cacheEntry.shaders[shader.pipelineStage].end()))
       {
         found = false;
         break;
@@ -1287,7 +1333,7 @@ Graphics::MemoryRequirements TestGraphicsController::GetBufferMemoryRequirements
   return Graphics::MemoryRequirements{};
 }
 
-const Graphics::TextureProperties& TestGraphicsController::GetTextureProperties(const Graphics::Texture& texture)
+Graphics::TextureProperties TestGraphicsController::GetTextureProperties(const Graphics::Texture& texture)
 {
   static Graphics::TextureProperties textureProperties{};
   mCallStack.PushCall("GetTextureProperties", "");