Managed Unified Uniform Buffer
[platform/core/uifw/dali-toolkit.git] / automated-tests / src / dali-toolkit / dali-toolkit-test-utils / test-graphics-buffer.cpp
index 90640e5..fb06c3d 100644 (file)
@@ -17,6 +17,8 @@
 #include "test-graphics-buffer.h"
 #include <sstream>
 #include "dali-test-suite-utils.h"
+#include "test-graphics-program.h"
+#include "test-graphics-reflection.h"
 
 namespace Dali
 {
@@ -25,7 +27,7 @@ TestGraphicsBuffer::TestGraphicsBuffer(TraceCallStack& callStack, TestGlAbstract
   mGl(glAbstraction),
   mUsage(usage)
 {
-  memory.reserve(size);
+  memory.resize(size);
   mGl.GetBufferTrace().EnableLogging(true);
 }
 
@@ -78,4 +80,70 @@ GLenum TestGraphicsBuffer::GetTarget()
   return target;
 }
 
+void TestGraphicsBuffer::BindAsUniformBuffer(const TestGraphicsProgram* program, const Dali::UniformBufferBindingDescriptor& uboBinding) const
+{
+  auto* reflection = static_cast<const TestGraphicsReflection*>(&program->GetReflection());
+
+  Graphics::UniformBlockInfo uboInfo{};
+  reflection->GetUniformBlock(0, uboInfo);
+
+  auto offset = uboBinding.offset;
+  auto* data = memory.data() + offset;
+
+  for(const auto& member : uboInfo.members)
+  {
+    auto type = reflection->GetMemberType(0, member.location);
+    switch(type)
+    {
+      case Property::VECTOR4:
+      {
+        auto value = *reinterpret_cast<const Dali::Vector4*>(data + member.offset);
+        mGl.Uniform4f(member.location, value.x, value.y, value.z, value.w);
+        break;
+      }
+      case Property::VECTOR3:
+      {
+        auto value = *reinterpret_cast<const Dali::Vector3*>(data + member.offset);
+        mGl.Uniform3f(member.location, value.x, value.y, value.z);
+        break;
+      }
+      case Property::VECTOR2:
+      {
+        auto value = *reinterpret_cast<const Dali::Vector2*>(data + member.offset);
+        mGl.Uniform2f(member.location, value.x, value.y);
+        break;
+      }
+      case Property::FLOAT:
+      {
+        auto value = *reinterpret_cast<const float*>(data + member.offset);
+        mGl.Uniform1f(member.location, value);
+        break;
+      }
+      case Property::INTEGER:
+      {
+        auto ptr   = reinterpret_cast<const GLint*>(data + member.offset);
+        auto value = *ptr;
+        mGl.Uniform1i(member.location, value);
+        break;
+      }
+      case Property::MATRIX:
+      {
+        auto value = reinterpret_cast<const float*>(data + member.offset);
+        mGl.UniformMatrix4fv(member.location, 1, GL_FALSE, value);
+        break;
+      }
+      case Property::MATRIX3:
+      {
+        auto value = reinterpret_cast<const float*>(data + member.offset);
+        mGl.UniformMatrix3fv(member.location, 1, GL_FALSE, value);
+        break;
+      }
+      default:
+      {
+        fprintf(stderr, "\n%s type not found\n", member.name.c_str());
+      }
+    }
+  }
+}
+
 } // namespace Dali