Merge "fix issue in negative line spacing with key arrow down" into devel/master
[platform/core/uifw/dali-toolkit.git] / automated-tests / src / dali-toolkit / dali-toolkit-test-utils / test-graphics-buffer.cpp
index 90640e5..27f0dce 100644 (file)
@@ -1,5 +1,5 @@
 /*
- * Copyright (c) 2021 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2022 Samsung Electronics Co., Ltd.
  *
  * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
@@ -17,6 +17,8 @@
 #include "test-graphics-buffer.h"
 #include <sstream>
 #include "dali-test-suite-utils.h"
+#include "test-graphics-program.h"
+#include "test-graphics-reflection.h"
 
 namespace Dali
 {
@@ -25,8 +27,8 @@ TestGraphicsBuffer::TestGraphicsBuffer(TraceCallStack& callStack, TestGlAbstract
   mGl(glAbstraction),
   mUsage(usage)
 {
-  memory.reserve(size);
-  mGl.GetBufferTrace().EnableLogging(true);
+  memory.resize(size);
+  mGl.GetBufferTrace().EnableLogging(false);
 }
 
 void TestGraphicsBuffer::Bind()
@@ -63,7 +65,7 @@ void TestGraphicsBuffer::Upload(uint32_t offset, uint32_t size)
   }
   else
   {
-    mGl.BufferData(GetTarget(), size, &memory[0], GL_STATIC_DRAW); //@todo Query - do we need other usages?
+    mGl.BufferData(GetTarget(), GLsizeiptr(size), &memory[0], GL_STATIC_DRAW); //@todo Query - do we need other usages?
     mCreated = true;
   }
 }
@@ -78,4 +80,72 @@ GLenum TestGraphicsBuffer::GetTarget()
   return target;
 }
 
+void TestGraphicsBuffer::BindAsUniformBuffer(const TestGraphicsProgram* program, const Dali::UniformBufferBindingDescriptor& uboBinding) const
+{
+  auto*       reflection = static_cast<const TestGraphicsReflection*>(&program->GetReflection());
+  const auto& uboInfo    = reflection->GetTestUniformBlock(0u);
+
+  auto  offset = uboBinding.offset;
+  auto* data   = memory.data() + offset;
+
+  for(const auto& member : uboInfo.members)
+  {
+    uint32_t numElements = member.numElements > 0 ? member.numElements : 1;
+
+    for(uint32_t i = 0; i < numElements; ++i)
+    {
+      switch(member.type)
+      {
+        case Property::VECTOR4:
+        {
+          auto value = *reinterpret_cast<const Dali::Vector4*>(data + member.offsets[i]);
+          mGl.Uniform4f(member.locations[i], value.x, value.y, value.z, value.w);
+          break;
+        }
+        case Property::VECTOR3:
+        {
+          auto value = *reinterpret_cast<const Dali::Vector3*>(data + member.offsets[i]);
+          mGl.Uniform3f(member.locations[i], value.x, value.y, value.z);
+          break;
+        }
+        case Property::VECTOR2:
+        {
+          auto value = *reinterpret_cast<const Dali::Vector2*>(data + member.offsets[i]);
+          mGl.Uniform2f(member.locations[i], value.x, value.y);
+          break;
+        }
+        case Property::FLOAT:
+        {
+          auto value = *reinterpret_cast<const float*>(data + member.offsets[i]);
+          mGl.Uniform1f(member.locations[i], value);
+          break;
+        }
+        case Property::INTEGER:
+        {
+          auto ptr   = reinterpret_cast<const GLint*>(data + member.offsets[i]);
+          auto value = *ptr;
+          mGl.Uniform1i(member.locations[i], value);
+          break;
+        }
+        case Property::MATRIX:
+        {
+          auto value = reinterpret_cast<const float*>(data + member.offsets[i]);
+          mGl.UniformMatrix4fv(member.locations[i], 1, GL_FALSE, value);
+          break;
+        }
+        case Property::MATRIX3:
+        {
+          auto value = reinterpret_cast<const float*>(data + member.offsets[i]);
+          mGl.UniformMatrix3fv(member.locations[i], 1, GL_FALSE, value);
+          break;
+        }
+        default:
+        {
+          fprintf(stderr, "\n%s type not found\n", member.name.c_str());
+        }
+      }
+    }
+  }
+}
+
 } // namespace Dali