#define TEST_GL_CONTEXT_HELPER_ABSTRACTION_H
/*
- * Copyright (c) 2019 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2020 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
/**
* Destructor
*/
- ~TestGlContextHelperAbstraction() {};
+ ~TestGlContextHelperAbstraction() override {};
/**
* @brief Switch to the surfaceless GL context
*/
- virtual void MakeSurfacelessContextCurrent() {};
-
- /**
- * @brief Switch to the GL context of the specific render surface
- * @param[in] surface The render surface
- */
- virtual void MakeContextCurrent( Integration::RenderSurface* surface ) {};
+ void MakeSurfacelessContextCurrent() override {};
/**
* @brief Clear the GL context
*/
- virtual void MakeContextNull() {};
+ void MakeContextNull() override {};
/**
* @brief Wait until all GL rendering calls for the current GL context are executed
*/
- virtual void WaitClient() {};
+ void WaitClient() override {};
+
private:
TestGlContextHelperAbstraction( const TestGlContextHelperAbstraction& ); ///< Undefined