#define TEST_GL_ABSTRACTION_H
/*
- * Copyright (c) 2019 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2018 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
void PreRender();
void PostRender();
- void ConvertTexture( uint8_t* buffer, GLenum& imageGlFormat, const uint32_t dataSize, const GLenum textureGlFormat, const bool isSubImage );
-
/* OpenGL ES 2.0 */
inline void ActiveTexture( GLenum textureUnit )