Test harness sync
[platform/core/uifw/dali-toolkit.git] / automated-tests / src / dali-toolkit / dali-toolkit-test-utils / test-gl-abstraction.h
index b414084..a1f8405 100644 (file)
@@ -2,7 +2,7 @@
 #define TEST_GL_ABSTRACTION_H
 
 /*
- * Copyright (c) 2021 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2022 Samsung Electronics Co., Ltd.
  *
  * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
 
 namespace Dali
 {
+struct UniformData
+{
+  std::string    name;
+  Property::Type type;
+  UniformData(const std::string& name, Property::Type type = Property::Type::NONE)
+  : name(name),
+    type(type)
+  {
+  }
+};
+
+struct ActiveUniform
+{
+  std::string name;
+  GLenum      type;
+  GLint       size;
+};
+
 class DALI_CORE_API TestGlAbstraction : public Dali::Integration::GlAbstraction
 {
 public:
@@ -157,10 +175,10 @@ public:
     }
 
     std::stringstream out;
-    out << target << ", " << texture;
+    out << std::hex << target << ", " << std::dec << texture;
 
     TraceCallStack::NamedParams namedParams;
-    namedParams["target"] << target;
+    namedParams["target"] << std::hex << target;
     namedParams["texture"] << texture;
 
     mTextureTrace.PushCall("BindTexture", out.str(), namedParams);
@@ -407,10 +425,10 @@ public:
   inline void CullFace(GLenum mode) override
   {
     std::stringstream out;
-    out << mode;
+    out << std::hex << mode;
 
     TraceCallStack::NamedParams namedParams;
-    namedParams["program"] << mode;
+    namedParams["mode"] << std::hex << mode;
 
     mCullFaceTrace.PushCall("CullFace", out.str(), namedParams);
   }
@@ -498,7 +516,7 @@ public:
   inline void DepthFunc(GLenum func) override
   {
     std::stringstream out;
-    out << func;
+    out << std::hex << func;
 
     TraceCallStack::NamedParams namedParams;
     namedParams["func"] << std::hex << func;
@@ -533,7 +551,7 @@ public:
   inline void Disable(GLenum cap) override
   {
     std::stringstream out;
-    out << cap;
+    out << std::hex << cap;
     TraceCallStack::NamedParams namedParams;
     namedParams["cap"] << std::hex << cap;
     mEnableDisableTrace.PushCall("Disable", out.str(), namedParams);
@@ -576,7 +594,7 @@ public:
   inline void Enable(GLenum cap) override
   {
     std::stringstream out;
-    out << cap;
+    out << std::hex << cap;
     TraceCallStack::NamedParams namedParams;
     namedParams["cap"] << std::hex << cap;
     mEnableDisableTrace.PushCall("Enable", out.str(), namedParams);
@@ -610,6 +628,11 @@ public:
     {
       mFramebufferStencilAttached = true;
     }
+    else if(attachment == GL_DEPTH_STENCIL_ATTACHMENT)
+    {
+      mFramebufferStencilAttached = true;
+      mFramebufferDepthAttached   = true;
+    }
   }
 
   inline void FramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) override
@@ -631,6 +654,7 @@ public:
 
   inline void FrontFace(GLenum mode) override
   {
+    // do nothing
   }
 
   inline void GenBuffers(GLsizei n, GLuint* buffers) override
@@ -737,27 +761,18 @@ public:
   {
   }
 
+  inline void SetActiveUniforms(const std::vector<ActiveUniform>& uniforms)
+  {
+    mActiveUniforms = uniforms;
+  }
+
   inline void GetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name) override
   {
-    switch(index)
+    if(index < mActiveUniforms.size())
     {
-      case 0:
-        *length = snprintf(name, bufsize, "sTexture");
-        *type   = GL_SAMPLER_2D;
-        *size   = 1;
-        break;
-      case 1:
-        *length = snprintf(name, bufsize, "sEffect");
-        *type   = GL_SAMPLER_2D;
-        *size   = 1;
-        break;
-      case 2:
-        *length = snprintf(name, bufsize, "sGloss");
-        *type   = GL_SAMPLER_2D;
-        *size   = 1;
-        break;
-      default:
-        break;
+      *length = snprintf(name, bufsize, "%s", mActiveUniforms[index].name.c_str());
+      *type   = mActiveUniforms[index].type;
+      *size   = mActiveUniforms[index].size;
     }
   }
 
@@ -825,11 +840,14 @@ public:
         *params = mProgramBinaryLength;
         break;
       case GL_ACTIVE_UNIFORMS:
-        *params = mNumberOfActiveUniforms;
+        *params = mActiveUniforms.size();
         break;
       case GL_ACTIVE_UNIFORM_MAX_LENGTH:
         *params = 100;
         break;
+      case GL_ACTIVE_ATTRIBUTE_MAX_LENGTH:
+        *params = 100;
+        break;
     }
   }
 
@@ -896,7 +914,7 @@ public:
     {
       // Uniform not found, so add it...
       uniformIDs[name] = ++mLastUniformIdUsed;
-      return mLastUniformIdUsed;
+      return uniformIDs[name];
     }
 
     return it2->second;
@@ -966,10 +984,38 @@ public:
     namedParams["program"] << program;
     mShaderTrace.PushCall("LinkProgram", out.str(), namedParams);
 
-    mNumberOfActiveUniforms = 3;
-    GetUniformLocation(program, "sTexture");
-    GetUniformLocation(program, "sEffect");
-    GetUniformLocation(program, "sGloss");
+    for(const auto& uniform : mActiveUniforms)
+    {
+      GetUniformLocation(program, uniform.name.c_str());
+    }
+
+    for(const auto& uniform : mCustomUniformData)
+    {
+      auto iter = uniform.name.find("[");
+      auto name = uniform.name;
+      if(iter != std::string::npos)
+      {
+        name            = uniform.name.substr(0, iter);
+        auto arrayCount = std::stoi(uniform.name.substr(iter + 1));
+        iter            = uniform.name.find("]");
+        std::string suffix;
+        if(iter != std::string::npos && iter + 1 != uniform.name.length())
+        {
+          suffix = uniform.name.substr(iter + 1); // If there is a suffix, it means its an element of an array of struct
+        }
+
+        for(int i = 0; i < arrayCount; ++i)
+        {
+          std::stringstream nss;
+          nss << name << "[" << i << "]" << suffix;
+          GetUniformLocation(program, nss.str().c_str()); // Generate a GL loc per element
+        }
+      }
+      else
+      {
+        GetUniformLocation(program, name.c_str());
+      }
+    }
   }
 
   inline void PixelStorei(GLenum pname, GLint param) override
@@ -1177,16 +1223,10 @@ public:
     out << std::hex << target << ", " << pname << ", " << param;
     std::string params = out.str();
 
-    out.str("");
-    out << std::hex << target;
     TraceCallStack::NamedParams namedParams;
-    namedParams["target"] << out.str();
-    out.str("");
-    out << std::hex << pname;
-    namedParams["pname"] << out.str();
-    out.str("");
-    out << std::hex << param;
-    namedParams["param"] << out.str();
+    namedParams["target"] << std::hex << target;
+    namedParams["pname"] << std::hex << pname;
+    namedParams["param"] << param;
     mTexParameterTrace.PushCall("TexParameteri", params, namedParams);
   }
 
@@ -1579,7 +1619,12 @@ public:
 
   inline GLboolean UnmapBuffer(GLenum target) override
   {
-    return false;
+    if(mMappedBuffer)
+    {
+      free(mMappedBuffer);
+      mMappedBuffer = nullptr;
+    }
+    return true; // false indicates corruption, nothing else.
   }
 
   inline void GetBufferPointerv(GLenum target, GLenum pname, GLvoid** params) override
@@ -1628,7 +1673,8 @@ public:
 
   inline GLvoid* MapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access) override
   {
-    return NULL;
+    mMappedBuffer = reinterpret_cast<GLvoid*>(malloc(offset + length));
+    return mMappedBuffer;
   }
 
   inline void FlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length) override
@@ -2266,7 +2312,7 @@ public: // TEST FUNCTIONS
       }
     }
 
-    fprintf(stderr, "Not found, printing possible values:\n");
+    fprintf(stderr, "%s Not found, printing possible values:\n", name);
     for(ProgramUniformMap::const_iterator program_it = mUniforms.begin();
         program_it != mUniforms.end();
         ++program_it)
@@ -2285,7 +2331,7 @@ public: // TEST FUNCTIONS
         if(mProgramUniforms.GetUniformValue(programId, uniformId, origValue))
         {
           std::stringstream out;
-          out << uniform_it->first << ": " << origValue;
+          out << "Program: " << programId << ", " << uniform_it->first << ": " << origValue;
           fprintf(stderr, "%s\n", out.str().c_str());
         }
       }
@@ -2319,6 +2365,11 @@ public: // TEST FUNCTIONS
     return false;
   }
 
+  inline void SetCustomUniforms(std::vector<UniformData>& customUniformData)
+  {
+    mCustomUniformData = customUniformData;
+  }
+
   inline GLuint GetLastShaderCompiled() const
   {
     return mLastShaderCompiled;
@@ -2419,13 +2470,13 @@ public: // TEST FUNCTIONS
     mBufferSubDataCalls.clear();
   }
 
-private:
+public:
   GLuint                                mCurrentProgram;
   GLuint                                mCompileStatus;
   BufferDataCalls                       mBufferDataCalls;
   BufferSubDataCalls                    mBufferSubDataCalls;
+  GLvoid*                               mMappedBuffer{nullptr};
   GLuint                                mLinkStatus;
-  GLint                                 mNumberOfActiveUniforms;
   GLenum                                mGetErrorResult;
   GLubyte*                              mGetStringResult;
   GLboolean                             mIsBufferResult;
@@ -2495,11 +2546,13 @@ private:
 
   // Shaders & Uniforms
   GLuint                                 mLastShaderIdUsed;
-  GLuint                                 mLastProgramIdUsed;
+  GLuint                                 mLastProgramIdUsed{0u};
   GLuint                                 mLastUniformIdUsed;
   typedef std::map<std::string, GLint>   UniformIDMap;
   typedef std::map<GLuint, UniformIDMap> ProgramUniformMap;
   ProgramUniformMap                      mUniforms;
+  std::vector<ActiveUniform>             mActiveUniforms;
+  std::vector<UniformData>               mCustomUniformData{};
 
   template<typename T>
   struct ProgramUniformValue : public std::map<GLuint, std::map<GLint, T> >