Make SceneView FBO multisampling + Sync utc harness
[platform/core/uifw/dali-toolkit.git] / automated-tests / src / dali-toolkit / dali-toolkit-test-utils / test-gl-abstraction.h
index f6878ae..5e5fde3 100644 (file)
@@ -72,6 +72,8 @@ public:
 
   bool IsAdvancedBlendEquationSupported() override;
 
+  bool IsMultisampledRenderToTextureSupported() override;
+
   bool IsBlendEquationSupported(DevelBlendEquation::Type blendEquation) override;
 
   std::string GetShaderVersionPrefix();
@@ -1702,6 +1704,12 @@ public:
   {
   }
 
+  inline void FramebufferTexture2DMultisample(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples) override
+  {
+    // TODO : Check it if need
+    FramebufferTexture2D(target, attachment, textarget, texture, level);
+  }
+
   inline void FramebufferTextureLayer(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) override
   {
   }