// EXTERNAL INCLUDES
#include <sstream>
#include <string>
+#include <cstring>
#include <map>
#include <cstdio>
#include <cstring> // for strcmp
inline void DeleteTextures(GLsizei n, const GLuint* textures)
{
std::stringstream out;
- out << n << ", " << textures << " = [" ;
+ out << n << ", " << textures << " = [";
for(GLsizei i=0; i<n; i++)
{
- out << textures[i] << ", " ;
+ out << textures[i] << ", ";
mDeletedTextureIds.push_back(textures[i]);
}
out << "]";