+void TestGlAbstraction::PostRender()
+{
+}
+
+bool TestGlAbstraction::IsSurfacelessContextSupported() const
+{
+ return true;
+}
+
+bool TestGlAbstraction::IsAdvancedBlendEquationSupported()
+{
+ return true;
+}
+
+bool TestGlAbstraction::IsBlendEquationSupported(DevelBlendEquation::Type blendEquation)
+{
+ return true;
+}
+
+std::string TestGlAbstraction::GetShaderVersionPrefix()
+{
+ return std::string("");
+}
+
+std::string TestGlAbstraction::GetVertexShaderPrefix()
+{
+ return std::string("");
+}
+
+std::string TestGlAbstraction::GetFragmentShaderPrefix()
+{
+ return std::string("");
+}
+
+bool TestGlAbstraction::TextureRequiresConverting(const GLenum imageGlFormat, const GLenum textureGlFormat, const bool isSubImage) const