Let borderline color doesn't affect to mixcolor alpha by uActorColor
[platform/core/uifw/dali-toolkit.git] / automated-tests / src / dali-toolkit / dali-toolkit-test-utils / test-gl-abstraction.cpp
index b85cf4d..e99de5c 100644 (file)
@@ -130,6 +130,7 @@ void TestGlAbstraction::Initialize()
     {"sTextureRect", GL_SAMPLER_2D, 1},
     {"sGloss", GL_SAMPLER_2D, 1},
     {"uColor", GL_FLOAT_VEC4, 1},
+    {"uActorColor", GL_FLOAT_VEC4, 1},
     {"uModelMatrix", GL_FLOAT_MAT4, 1},
     {"uModelView", GL_FLOAT_MAT4, 1},
     {"uMvpMatrix", GL_FLOAT_MAT4, 1},