{"uMvpMatrix", GL_FLOAT_MAT4, 1},
{"uNormalMatrix", GL_FLOAT_MAT4, 1},
{"uProjection", GL_FLOAT_MAT4, 1},
+ {"uScale", GL_FLOAT_VEC3, 1},
{"uSize", GL_FLOAT_VEC3, 1},
{"uViewMatrix", GL_FLOAT_MAT4, 1},
{"uLightCameraProjectionMatrix", GL_FLOAT_MAT4, 1},