FBO/Texture access synchronization for multiple contexts
[platform/core/uifw/dali-toolkit.git] / automated-tests / src / dali-toolkit / dali-toolkit-test-utils / test-application.h
index 99cb1ce..cc694df 100644 (file)
@@ -22,6 +22,7 @@
 #include <test-platform-abstraction.h>
 #include "test-gl-sync-abstraction.h"
 #include "test-gl-abstraction.h"
+#include "test-gl-context-helper-abstraction.h"
 #include "test-render-controller.h"
 #include "test-render-surface.h"
 #include <dali/public-api/common/dali-common.h>
@@ -40,13 +41,8 @@ public:
   static const uint32_t DEFAULT_SURFACE_WIDTH = 480;
   static const uint32_t DEFAULT_SURFACE_HEIGHT = 800;
 
-#ifdef _CPP11
   static constexpr uint32_t DEFAULT_HORIZONTAL_DPI = 220;
   static constexpr uint32_t DEFAULT_VERTICAL_DPI   = 217;
-#else
-  static const uint32_t DEFAULT_HORIZONTAL_DPI = 220;
-  static const uint32_t DEFAULT_VERTICAL_DPI   = 217;
-#endif
 
   static const uint32_t DEFAULT_RENDER_INTERVAL = 1;
 
@@ -56,9 +52,13 @@ public:
                    uint32_t surfaceHeight = DEFAULT_SURFACE_HEIGHT,
                    uint32_t horizontalDpi = DEFAULT_HORIZONTAL_DPI,
                    uint32_t verticalDpi   = DEFAULT_VERTICAL_DPI,
-                   ResourcePolicy::DataRetention policy = ResourcePolicy::DALI_DISCARDS_ALL_DATA);
+                   ResourcePolicy::DataRetention policy = ResourcePolicy::DALI_DISCARDS_ALL_DATA,
+                   bool initialize = true );
 
   void Initialize();
+  void CreateCore();
+  void CreateScene();
+  void InitializeCore();
   virtual ~TestApplication();
   static void LogMessage( Dali::Integration::Log::DebugPriority level, std::string& message );
   static void LogContext( bool start, const char* tag );
@@ -67,6 +67,7 @@ public:
   TestRenderController& GetRenderController();
   TestGlAbstraction& GetGlAbstraction();
   TestGlSyncAbstraction& GetGlSyncAbstraction();
+  TestGlContextHelperAbstraction& GetGlContextHelperAbstraction();
   void ProcessEvent(const Integration::Event& event);
   void SendNotification();
   bool Render( uint32_t intervalMilliseconds = DEFAULT_RENDER_INTERVAL, const char* location=NULL );
@@ -94,6 +95,7 @@ protected:
   TestRenderController      mRenderController;
   TestGlAbstraction         mGlAbstraction;
   TestGlSyncAbstraction     mGlSyncAbstraction;
+  TestGlContextHelperAbstraction mGlContextHelperAbstraction;
   TestRenderSurface*        mRenderSurface;
 
   Integration::UpdateStatus mStatus;