*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
#include "test-gl-abstraction.h"
#include "test-render-controller.h"
#include <dali/public-api/common/dali-common.h>
#include "test-gl-abstraction.h"
#include "test-render-controller.h"
#include <dali/public-api/common/dali-common.h>
TestApplication( size_t surfaceWidth = DEFAULT_SURFACE_WIDTH,
size_t surfaceHeight = DEFAULT_SURFACE_HEIGHT,
float horizontalDpi = DEFAULT_HORIZONTAL_DPI,
float verticalDpi = DEFAULT_VERTICAL_DPI,
TestApplication( size_t surfaceWidth = DEFAULT_SURFACE_WIDTH,
size_t surfaceHeight = DEFAULT_SURFACE_HEIGHT,
float horizontalDpi = DEFAULT_HORIZONTAL_DPI,
float verticalDpi = DEFAULT_VERTICAL_DPI,
TestApplication( bool initialize,
size_t surfaceWidth = DEFAULT_SURFACE_WIDTH,
size_t surfaceHeight = DEFAULT_SURFACE_HEIGHT,
float horizontalDpi = DEFAULT_HORIZONTAL_DPI,
float verticalDpi = DEFAULT_VERTICAL_DPI,
TestApplication( bool initialize,
size_t surfaceWidth = DEFAULT_SURFACE_WIDTH,
size_t surfaceHeight = DEFAULT_SURFACE_HEIGHT,
float horizontalDpi = DEFAULT_HORIZONTAL_DPI,
float verticalDpi = DEFAULT_VERTICAL_DPI,
- static void LogMessage(Dali::Integration::Log::DebugPriority level, std::string& message);
+ static void LogMessage( Dali::Integration::Log::DebugPriority level, std::string& message );
+ static void LogContext( bool start, const char* tag );
Dali::Integration::Core& GetCore();
TestPlatformAbstraction& GetPlatform();
TestRenderController& GetRenderController();
Dali::Integration::Core& GetCore();
TestPlatformAbstraction& GetPlatform();
TestRenderController& GetRenderController();
void ProcessEvent(const Integration::Event& event);
void SendNotification();
void SetSurfaceWidth( unsigned int width, unsigned height );
void ProcessEvent(const Integration::Event& event);
void SendNotification();
void SetSurfaceWidth( unsigned int width, unsigned height );
unsigned int GetUpdateStatus();
bool UpdateOnly( unsigned int intervalMilliseconds = DEFAULT_RENDER_INTERVAL );
bool RenderOnly( );
void ResetContext();
unsigned int GetUpdateStatus();
bool UpdateOnly( unsigned int intervalMilliseconds = DEFAULT_RENDER_INTERVAL );
bool RenderOnly( );
void ResetContext();