Add partial update support.
[platform/core/uifw/dali-toolkit.git] / automated-tests / src / dali-toolkit / dali-toolkit-test-utils / test-application.cpp
index 1562d27..b2a3fb9 100644 (file)
@@ -1,5 +1,5 @@
 /*
- * Copyright (c) 2019 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2020 Samsung Electronics Co., Ltd.
  *
  * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
@@ -26,20 +26,31 @@ TestApplication::TestApplication( uint32_t surfaceWidth,
                                   uint32_t surfaceHeight,
                                   uint32_t  horizontalDpi,
                                   uint32_t  verticalDpi,
-                                  ResourcePolicy::DataRetention policy)
+                                  bool initialize,
+                                  bool enablePartialUpdate )
 : mCore( NULL ),
   mSurfaceWidth( surfaceWidth ),
   mSurfaceHeight( surfaceHeight ),
   mFrame( 0u ),
   mDpi{ horizontalDpi, verticalDpi },
   mLastVSyncTime(0u),
-  mDataRetentionPolicy( policy )
+  mPartialUpdateEnabled(enablePartialUpdate)
 {
-  Initialize();
+  if( initialize )
+  {
+    Initialize();
+  }
 }
 
 void TestApplication::Initialize()
 {
+  CreateCore();
+  CreateScene();
+  InitializeCore();
+}
+
+void TestApplication::CreateCore()
+{
   // We always need the first update!
   mStatus.keepUpdating = Integration::KeepUpdating::STAGE_KEEP_RENDERING;
 
@@ -47,11 +58,11 @@ void TestApplication::Initialize()
                                         mPlatformAbstraction,
                                         mGlAbstraction,
                                         mGlSyncAbstraction,
-                                        mGestureManager,
-                                        mDataRetentionPolicy,
+                                        mGlContextHelperAbstraction,
                                         Integration::RenderToFrameBuffer::FALSE,
                                         Integration::DepthBufferAvailable::TRUE,
-                                        Integration::StencilBufferAvailable::TRUE );
+                                        Integration::StencilBufferAvailable::TRUE,
+                                        mPartialUpdateEnabled ? Integration::PartialUpdateAvailable::TRUE : Integration::PartialUpdateAvailable::FALSE );
 
   mCore->ContextCreated();
 
@@ -62,15 +73,16 @@ void TestApplication::Initialize()
   Dali::Integration::Trace::InstallLogContextFunction( logContextFunction );
 
   Dali::Integration::Trace::LogContext( true, "Test" );
+}
 
-  mRenderSurface = new TestRenderSurface( Dali::PositionSize( 0, 0, mSurfaceWidth, mSurfaceHeight ) );
-  mScene = Dali::Integration::Scene::New( Vector2( static_cast<float>( mSurfaceWidth ), static_cast<float>( mSurfaceHeight ) ) );
-  mScene.SetSurface( *mRenderSurface );
-
+void TestApplication::CreateScene()
+{
+  mScene = Dali::Integration::Scene::New( Size( static_cast<float>( mSurfaceWidth ), static_cast<float>( mSurfaceHeight ) ) );
   mScene.SetDpi( Vector2( static_cast<float>( mDpi.x ), static_cast<float>( mDpi.y ) ) );
+}
 
-  mCore->SurfaceResized( mRenderSurface );
-
+void TestApplication::InitializeCore()
+{
   mCore->SceneCreated();
   mCore->Initialize();
 }
@@ -78,7 +90,6 @@ void TestApplication::Initialize()
 TestApplication::~TestApplication()
 {
   Dali::Integration::Log::UninstallLogFunction();
-  delete mRenderSurface;
   delete mCore;
 }
 
@@ -141,9 +152,9 @@ TestGlSyncAbstraction& TestApplication::GetGlSyncAbstraction()
   return mGlSyncAbstraction;
 }
 
-TestGestureManager& TestApplication::GetGestureManager()
+TestGlContextHelperAbstraction& TestApplication::GetGlContextHelperAbstraction()
 {
-  return mGestureManager;
+  return mGlContextHelperAbstraction;
 }
 
 void TestApplication::ProcessEvent(const Integration::Event& event)
@@ -179,7 +190,36 @@ void TestApplication::DoUpdate( uint32_t intervalMilliseconds, const char* locat
 bool TestApplication::Render( uint32_t intervalMilliseconds, const char* location )
 {
   DoUpdate( intervalMilliseconds, location );
-  mCore->Render( mRenderStatus, false );
+
+  // Reset the status
+  mRenderStatus.SetNeedsUpdate( false );
+  mRenderStatus.SetNeedsPostRender( false );
+
+  mCore->PreRender( mRenderStatus, false /*do not force clear*/, false /*do not skip rendering*/ );
+  mCore->RenderScene( mRenderStatus, mScene, true /*render the off-screen buffers*/ );
+  mCore->RenderScene( mRenderStatus, mScene, false /*render the surface*/ );
+  mCore->PostRender( false /*do not skip rendering*/ );
+
+  mFrame++;
+
+  return mStatus.KeepUpdating() || mRenderStatus.NeedsUpdate();
+}
+
+bool TestApplication::PreRenderWithPartialUpdate(uint32_t intervalMilliseconds, const char* location, std::vector<Rect<int>>& damagedRects)
+{
+  DoUpdate(intervalMilliseconds, location);
+
+  mCore->PreRender(mRenderStatus, false /*do not force clear*/, false /*do not skip rendering*/ );
+  mCore->PreRender(mScene, damagedRects);
+
+  return mStatus.KeepUpdating() || mRenderStatus.NeedsUpdate();
+}
+
+bool TestApplication::RenderWithPartialUpdate(std::vector<Rect<int>>& damagedRects, Rect<int>& clippingRect)
+{
+  mCore->RenderScene(mRenderStatus, mScene, true /*render the off-screen buffers*/, clippingRect);
+  mCore->RenderScene(mRenderStatus, mScene, false /*render the surface*/, clippingRect);
+  mCore->PostRender(false /*do not skip rendering*/);
 
   mFrame++;
 
@@ -202,10 +242,18 @@ bool TestApplication::GetRenderNeedsUpdate()
   return mRenderStatus.NeedsUpdate();
 }
 
+bool TestApplication::GetRenderNeedsPostRender()
+{
+  return mRenderStatus.NeedsPostRender();
+}
+
 bool TestApplication::RenderOnly( )
 {
   // Update Time values
-  mCore->Render( mRenderStatus, false );
+  mCore->PreRender( mRenderStatus, false /*do not force clear*/, false /*do not skip rendering*/ );
+  mCore->RenderScene( mRenderStatus, mScene, true /*render the off-screen buffers*/ );
+  mCore->RenderScene( mRenderStatus, mScene, false /*render the surface*/ );
+  mCore->PostRender( false /*do not skip rendering*/ );
 
   mFrame++;