namespace Dali
{
+const Rect<int> TestApplication::DEFAULT_SURFACE_RECT = Rect<int>(0, 0, TestApplication::DEFAULT_SURFACE_WIDTH, TestApplication::DEFAULT_SURFACE_HEIGHT);
+
bool TestApplication::mLoggingEnabled = true;
TestApplication::TestApplication(uint32_t surfaceWidth,
return static_cast<TestGlAbstraction&>(mGraphicsController.GetGlAbstraction());
}
-TestGlSyncAbstraction& TestApplication::GetGlSyncAbstraction()
+TestGlContextHelperAbstraction& TestApplication::GetGlContextHelperAbstraction()
{
- return static_cast<TestGlSyncAbstraction&>(mGraphicsController.GetGlSyncAbstraction());
+ return static_cast<TestGlContextHelperAbstraction&>(mGraphicsController.GetGlContextHelperAbstraction());
}
-TestGlContextHelperAbstraction& TestApplication::GetGlContextHelperAbstraction()
+TestGraphicsSyncImplementation& TestApplication::GetGraphicsSyncImpl()
{
- return static_cast<TestGlContextHelperAbstraction&>(mGraphicsController.GetGlContextHelperAbstraction());
+ return static_cast<TestGraphicsSyncImplementation&>(mGraphicsController.GetGraphicsSyncImpl());
}
void TestApplication::ProcessEvent(const Integration::Event& event)
bool TestApplication::RenderWithPartialUpdate(std::vector<Rect<int>>& damagedRects, Rect<int>& clippingRect)
{
- mCore->RenderScene(mRenderStatus, mScene, true /*render the off-screen buffers*/, clippingRect);
+ mCore->RenderScene(mRenderStatus, mScene, true /*render the off-screen buffers*/);
mCore->RenderScene(mRenderStatus, mScene, false /*render the surface*/, clippingRect);
mCore->PostRender(false /*do not skip rendering*/);