Merge "Updates following rename of PropertyBuffer to VertexBuffer" into devel/master
[platform/core/uifw/dali-toolkit.git] / automated-tests / src / dali-toolkit / dali-toolkit-test-utils / mesh-builder.cpp
index 361fbf3..3d7c359 100644 (file)
@@ -1,5 +1,5 @@
 /*
- * Copyright (c) 2016 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2020 Samsung Electronics Co., Ltd.
  *
  * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
@@ -18,9 +18,6 @@
 // CLASS HEADER
 #include "mesh-builder.h"
 
-// EXTERNAL INCLUDES
-#include <dali/devel-api/images/texture-set-image.h>
-
 namespace Dali
 {
 
@@ -34,26 +31,26 @@ TextureSet CreateTextureSet()
   return TextureSet::New();
 }
 
-TextureSet CreateTextureSet( Image image )
+TextureSet CreateTextureSet( Texture texture )
 {
   TextureSet textureSet = TextureSet::New();
-  TextureSetImage( textureSet, 0u, image );
+  textureSet.SetTexture(0u, texture);
   return textureSet;
 }
 
-PropertyBuffer CreatePropertyBuffer()
+VertexBuffer CreateVertexBuffer()
 {
   Property::Map texturedQuadVertexFormat;
   texturedQuadVertexFormat["aPosition"] = Property::VECTOR2;
   texturedQuadVertexFormat["aVertexCoord"] = Property::VECTOR2;
 
-  PropertyBuffer vertexData = PropertyBuffer::New( texturedQuadVertexFormat );
+  VertexBuffer vertexData = VertexBuffer::New( texturedQuadVertexFormat );
   return vertexData;
 }
 
 Geometry CreateQuadGeometry(void)
 {
-  PropertyBuffer vertexData = CreatePropertyBuffer();
+  VertexBuffer vertexData = CreateVertexBuffer();
   const float halfQuadSize = .5f;
   struct TexturedQuadVertex { Vector2 position; Vector2 textureCoordinates; };
   TexturedQuadVertex texturedQuadVertexData[4] = {
@@ -72,4 +69,6 @@ Geometry CreateQuadGeometry(void)
   return geometry;
 }
 
+
+
 } // namespace Dali