inline LongPressGestureDetector GetLongPressGestureDetector() const { return Internal::Control::GetLongPressGestureDetector(); }
// Used to test signal connections
- void CustomSlot1( Actor actor, const Vector3& value );
+ void CustomSlot1( Actor actor );
bool mCustomSlot1Called;
- Vector3 mCustomSlot1Value;
protected:
virtual void OnInitialize();
virtual void OnThemeChange( StyleManager styleManager );
virtual void OnFontChange(bool defaultFontChange, bool defaultFontSizeChange);
- virtual void OnPinch(PinchGesture pinch);
- virtual void OnPan(PanGesture pan);
- virtual void OnTap(TapGesture tap);
- virtual void OnLongPress(LongPressGesture longPress);
+ virtual void OnPinch(const PinchGesture& pinch);
+ virtual void OnPan(const PanGesture& pan);
+ virtual void OnTap(const TapGesture& tap);
+ virtual void OnLongPress(const LongPressGesture& longPress);
private: // From CustomActorImpl