virtual void OnSizeAnimation(Animation& animation, const Vector3& targetSize);
virtual bool OnTouchEvent(const TouchEvent& event);
virtual bool OnHoverEvent(const HoverEvent& event);
- virtual bool OnMouseWheelEvent(const MouseWheelEvent& event);
+ virtual bool OnWheelEvent(const WheelEvent& event);
virtual bool OnKeyEvent(const KeyEvent& event);
virtual void OnKeyInputFocusGained();
virtual void OnKeyInputFocusLost();
bool sizeAnimationCalled;
bool touchEventCalled;
bool hoverEventCalled;
- bool mouseWheelEventCalled;
+ bool wheelEventCalled;
bool keyEventCalled;
bool keyInputFocusGained;
bool keyInputFocusLost;