virtual void OnStyleChange( Toolkit::StyleManager styleManager, StyleChange::Type change );
virtual void OnPinch(const PinchGesture& pinch);
virtual void OnPan(const PanGesture& pan);
virtual void OnStyleChange( Toolkit::StyleManager styleManager, StyleChange::Type change );
virtual void OnPinch(const PinchGesture& pinch);
virtual void OnPan(const PanGesture& pan);
virtual void OnStageDisconnection();
virtual void OnChildAdd(Actor& child);
virtual void OnChildRemove(Actor& child);
virtual void OnStageDisconnection();
virtual void OnChildAdd(Actor& child);
virtual void OnChildRemove(Actor& child);
virtual void OnSizeAnimation(Animation& animation, const Vector3& targetSize);
virtual bool OnTouchEvent(const TouchEvent& event);
virtual bool OnHoverEvent(const HoverEvent& event);
virtual void OnSizeAnimation(Animation& animation, const Vector3& targetSize);
virtual bool OnTouchEvent(const TouchEvent& event);
virtual bool OnHoverEvent(const HoverEvent& event);
virtual bool OnKeyEvent(const KeyEvent& event);
virtual void OnKeyInputFocusGained();
virtual void OnKeyInputFocusLost();
virtual bool OnKeyEvent(const KeyEvent& event);
virtual void OnKeyInputFocusGained();
virtual void OnKeyInputFocusLost();