#include <dali-toolkit/dali-toolkit.h>
#include <dali-toolkit/devel-api/visual-factory/visual-factory.h>
+#include <dali-toolkit/devel-api/visuals/visual-properties-devel.h>
+#include <dali-toolkit/devel-api/align-enums.h>
namespace Dali
{
mCustomSlot1Called = true;
}
+namespace {
+
+BaseHandle Create()
+{
+ return DummyControlImpl::New();
+}
+
+DALI_TYPE_REGISTRATION_BEGIN( Toolkit::DummyControl, Toolkit::Control, Create );
+DALI_TYPE_REGISTRATION_END()
+
+Dali::PropertyRegistration dummyControlVisualProperty(
+ typeRegistration, "testVisual", Dali::Toolkit::DummyControl::Property::TEST_VISUAL, Dali::Property::MAP, &Dali::Toolkit::DummyControlImpl::SetProperty, &Dali::Toolkit::DummyControlImpl::GetProperty );
+
+}
+
DummyControl DummyControlImpl::New()
{
IntrusivePtr< DummyControlImpl > impl = new DummyControlImpl;
{
}
-void DummyControlImpl::RegisterVisual( Property::Index index, Actor placementActor, Toolkit::Visual::Base visual )
+void DummyControlImpl::RegisterVisual( Property::Index index, Toolkit::Visual::Base visual )
{
- Control::RegisterVisual( index, placementActor, visual );
+ Control::RegisterVisual( index, visual );
+
+ VisualIndices::iterator iter = std::find( mRegisteredVisualIndices.begin(), mRegisteredVisualIndices.end(), index );
+ if( iter == mRegisteredVisualIndices.end() )
+ {
+ mRegisteredVisualIndices.push_back(index);
+ }
}
-void DummyControlImpl::RegisterVisual( Property::Index index, Actor placementActor, Toolkit::Visual::Base visual, bool enabled )
+void DummyControlImpl::RegisterVisual( Property::Index index, Toolkit::Visual::Base visual, bool enabled )
{
- Control::RegisterVisual( index, placementActor, visual, enabled );
+ Control::RegisterVisual( index, visual, enabled );
+
+ VisualIndices::iterator iter = std::find( mRegisteredVisualIndices.begin(), mRegisteredVisualIndices.end(), index );
+ if( iter == mRegisteredVisualIndices.end() )
+ {
+ mRegisteredVisualIndices.push_back(index);
+ }
}
void DummyControlImpl::UnregisterVisual( Property::Index index )
return Control::IsVisualEnabled( index );
}
-Actor DummyControlImpl::GetPlacementActor( Property::Index index )
-{
- return Control::GetPlacementActor( index );
-}
Animation DummyControlImpl::CreateTransition( const Toolkit::TransitionData& transition )
{
return Control::CreateTransition( transition );
}
+void DummyControlImpl::SetProperty( BaseObject* object, Dali::Property::Index index, const Dali::Property::Value& value )
+{
+}
+
+Property::Value DummyControlImpl::GetProperty( BaseObject* object, Dali::Property::Index propertyIndex )
+{
+ Dali::Property::Value value;
+ return value;
+}
+
+
+
DummyControl DummyControlImplOverride::New()
{
IntrusivePtr< DummyControlImplOverride > impl = new DummyControlImplOverride;
void DummyControlImplOverride::OnKeyInputFocusGained() { keyInputFocusGained = true; }
void DummyControlImplOverride::OnKeyInputFocusLost() { keyInputFocusLost = true; }
+void DummyControlImplOverride::OnRelayout( const Vector2& size, RelayoutContainer& container )
+{
+ Property::Map transformMap;
+ transformMap
+ .Add( Toolkit::DevelVisual::Transform::Property::OFFSET, Vector2(0.0f, 0.0f) )
+ .Add( Toolkit::DevelVisual::Transform::Property::SIZE, Vector2(1.0f, 1.0f) )
+ .Add( Toolkit::DevelVisual::Transform::Property::ORIGIN, Toolkit::Align::CENTER )
+ .Add( Toolkit::DevelVisual::Transform::Property::ANCHOR_POINT, Toolkit::Align::CENTER )
+ .Add( Toolkit::DevelVisual::Transform::Property::OFFSET_SIZE_MODE, Vector4::ZERO );
+
+ for( VisualIndices::iterator iter = mRegisteredVisualIndices.begin(); iter != mRegisteredVisualIndices.end() ; ++iter )
+ {
+ Visual::Base visual = GetVisual(*iter);
+ visual.SetTransformAndSize( transformMap, size );
+ }
+}
+
+
DummyControl DummyControl::New( bool override )
{
DummyControl control;