(Automated Tests) Synchronize common code with core
[platform/core/uifw/dali-toolkit.git] / automated-tests / src / dali-toolkit / dali-toolkit-test-utils / dali-test-suite-utils.cpp
index 467bb52..8877a50 100644 (file)
@@ -1,5 +1,5 @@
 /*
- * Copyright (c) 2015 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2017 Samsung Electronics Co., Ltd.
  *
  * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
@@ -337,3 +337,66 @@ BufferImage CreateBufferImage()
 {
   return CreateBufferImage(4, 4, Color::WHITE);
 }
+
+void PrepareResourceImage( TestApplication& application, unsigned int imageWidth, unsigned int imageHeight, Pixel::Format pixelFormat )
+{
+  TestPlatformAbstraction& platform = application.GetPlatform();
+  platform.SetClosestImageSize(Vector2( imageWidth, imageHeight));
+
+  Integration::Bitmap* bitmap = Integration::Bitmap::New( Integration::Bitmap::BITMAP_2D_PACKED_PIXELS, ResourcePolicy::OWNED_RETAIN );
+  Integration::PixelBuffer* pixbuffer = bitmap->GetPackedPixelsProfile()->ReserveBuffer( pixelFormat, imageWidth, imageHeight, imageWidth, imageHeight );
+  unsigned int bytesPerPixel = GetBytesPerPixel(  pixelFormat );
+  unsigned int initialColor = 0xFF;
+  memset( pixbuffer, initialColor, imageHeight*imageWidth*bytesPerPixel);
+
+  Integration::ResourcePointer resourcePtr(bitmap);
+  platform.SetSynchronouslyLoadedResource( resourcePtr );
+}
+
+namespace Test
+{
+
+struct ObjectDestructionFunctor
+{
+  // Create a ObjectDestructionFunctor passing in a Dali::RefObject* to be monitored and a bool variable.
+  // Create ObjectRegistry instance and connect to the ObjectDestroyedSignal passing in the above functor for the callback.
+  // Get the ObjectPointer (Actor::GetObjectPtr) of the Actor to be checked for destruction and assign it to the Dali::RefObject*
+  // Check the bool variable which would be true when object destroyed.
+  ObjectDestructionFunctor( Dali::RefObject* objectPtr, bool& refObjectDestroyed )
+  : refObjectPointerToCheck( objectPtr ),
+    refObjectDestroyedBoolean( refObjectDestroyed )
+  {
+    refObjectDestroyed = false;
+  }
+
+  void operator()( const Dali::RefObject* objectPointer )
+  {
+    if ( refObjectPointerToCheck == objectPointer )
+    {
+      refObjectDestroyedBoolean = true;
+    }
+  }
+
+  Dali::RefObject* refObjectPointerToCheck;
+  bool& refObjectDestroyedBoolean;
+};
+
+ObjectDestructionTracker::ObjectDestructionTracker()
+  :mRefObjectDestroyed( false)
+{
+}
+
+void ObjectDestructionTracker::Start( Actor actor )
+{
+  ObjectDestructionFunctor destructionFunctor( actor.GetObjectPtr(), mRefObjectDestroyed );
+
+  ObjectRegistry objectRegistry = Stage::GetCurrent().GetObjectRegistry();
+  objectRegistry.ObjectDestroyedSignal().Connect( this, destructionFunctor );
+}
+
+bool ObjectDestructionTracker::IsDestroyed()
+{
+   return mRefObjectDestroyed;
+}
+
+} // namespace Test