namespace
{
const char* TEST_VECTOR_IMAGE_FILE_NAME = TEST_RESOURCE_DIR "/insta_camera.json";
+const char* TEST_GIF_FILE_NAME = TEST_RESOURCE_DIR "/anim.gif";
-}
+} // namespace
int UtcDaliVisualAction(void)
{
END_TEST;
}
+int UtcDaliAnimatedImageVisualCreateInstancePropertyMap(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline("UtcDaliAnimatedImageVisualCreateInstancePropertyMap");
+
+ Property::Map propertyMap;
+ propertyMap.Add(Toolkit::Visual::Property::TYPE, Visual::ANIMATED_IMAGE)
+ .Add(ImageVisual::Property::URL, TEST_GIF_FILE_NAME)
+ .Add(ImageVisual::Property::DESIRED_WIDTH, 10)
+ .Add(ImageVisual::Property::DESIRED_HEIGHT, 12);
+
+ // request AnimatedVectorImageVisual with a property map
+ VisualFactory factory = VisualFactory::Get();
+ Visual::Base visual = factory.CreateVisual(propertyMap);
+ Toolkit::Internal::Visual::Base& visualImpl = GetImplementation(visual);
+
+ Property::Map resultMap;
+ visualImpl.CreateInstancePropertyMap(resultMap);
+
+ // check the property values from the returned map from a visual
+ DALI_TEST_EQUALS(resultMap.Count(), 3u, TEST_LOCATION);
+
+ Property::Value* value = resultMap.Find(Toolkit::Visual::Property::TYPE, Property::INTEGER);
+ DALI_TEST_CHECK(value);
+ DALI_TEST_CHECK(value->Get<int>() == Visual::ANIMATED_IMAGE);
+
+ value = resultMap.Find(Toolkit::ImageVisual::Property::DESIRED_WIDTH, Property::INTEGER);
+ DALI_TEST_CHECK(value);
+ DALI_TEST_CHECK(value->Get<int>() == 10);
+
+ value = resultMap.Find(Toolkit::ImageVisual::Property::DESIRED_HEIGHT, Property::INTEGER);
+ DALI_TEST_CHECK(value);
+ DALI_TEST_CHECK(value->Get<int>() == 12);
+
+ END_TEST;
+}
+
int UtcDaliAnimatedVectorImageVisualSetProperties(void)
{
ToolkitTestApplication application;
propertyMap.Add(Toolkit::Visual::Property::TYPE, DevelVisual::ANIMATED_VECTOR_IMAGE)
.Add(ImageVisual::Property::URL, TEST_VECTOR_IMAGE_FILE_NAME)
.Add(DevelImageVisual::Property::LOOP_COUNT, 3)
- .Add(DevelImageVisual::Property::PLAY_RANGE, Vector2(0.2f, 0.8f));
+ .Add(DevelImageVisual::Property::PLAY_RANGE, Vector2(0.2f, 0.8f))
+ .Add(ImageVisual::Property::SYNCHRONOUS_LOADING, false);
Visual::Base visual = VisualFactory::Get().CreateVisual(propertyMap);
Toolkit::Internal::Visual::Base& visualImpl = GetImplementation(visual);