TextureManager::TextureId textureId = textureManager.RequestLoad(
filename,
ImageDimensions(),
FittingMode::SCALE_TO_FILL,
SamplingMode::BOX_THEN_LINEAR,
TextureManager::NO_ATLAS,
TextureManager::TextureId textureId = textureManager.RequestLoad(
filename,
ImageDimensions(),
FittingMode::SCALE_TO_FILL,
SamplingMode::BOX_THEN_LINEAR,
TextureManager::NO_ATLAS,