#include <stdlib.h>
#include <dali-toolkit-test-suite-utils.h>
-#include <dali-toolkit/internal/visuals/texture-manager.h>
+#include <dali-toolkit/internal/visuals/texture-manager-impl.h>
#include <dali-toolkit/internal/visuals/texture-upload-observer.h>
using namespace Dali::Toolkit::Internal;
{
}
- void UploadComplete( bool loadSuccess, TextureSet textureSet, bool useAtlasing, const Vector4& atlasRect )
+ void UploadComplete( bool loadSuccess, int32_t textureId, TextureSet textureSet, bool useAtlasing, const Vector4& atlasRect )
{
mLoaded = loadSuccess;
mObserverCalled = true;