+
+int UtcDaliTextEditorMarkupUnderline(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline(" UtcDaliTextEditorMarkupUnderline ");
+
+ TextEditor textEditor = TextEditor::New();
+
+ application.GetScene().Add( textEditor );
+
+ textEditor.SetProperty( TextEditor::Property::TEXT, "<u>ABC</u>EF<u>GH</u>" );
+ textEditor.SetProperty( TextEditor ::Property::ENABLE_MARKUP, true );
+
+ application.SendNotification();
+ application.Render();
+
+ uint32_t expectedNumberOfUnderlinedGlyphs = 5u;
+
+ Toolkit::Internal::TextEditor& textEditorImpl = GetImpl( textEditor );
+ const Text::Length numberOfUnderlineRuns = textEditorImpl.getController()->GetTextModel()->GetNumberOfUnderlineRuns();
+
+ DALI_TEST_EQUALS( numberOfUnderlineRuns, expectedNumberOfUnderlinedGlyphs, TEST_LOCATION );
+
+ Vector<GlyphRun> underlineRuns;
+ underlineRuns.Resize(numberOfUnderlineRuns);
+ textEditorImpl.getController()->GetTextModel()->GetUnderlineRuns(underlineRuns.Begin(), 0u, numberOfUnderlineRuns);
+
+ //ABC are underlined
+ DALI_TEST_EQUALS( underlineRuns[0u].glyphIndex, 0u, TEST_LOCATION);
+ DALI_TEST_EQUALS( underlineRuns[1u].glyphIndex, 1u, TEST_LOCATION);
+ DALI_TEST_EQUALS( underlineRuns[2u].glyphIndex, 2u, TEST_LOCATION);
+
+ //GH are underlined
+ DALI_TEST_EQUALS( underlineRuns[3u].glyphIndex, 5u, TEST_LOCATION);
+ DALI_TEST_EQUALS( underlineRuns[4u].glyphIndex, 6u, TEST_LOCATION);
+
+ END_TEST;
+
+int UtcDaliTextEditorFontPointSizeLargerThanAtlas(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline(" UtcDaliTextEditorFontPointSizeLargerThanAtlas ");
+
+ // Create a text editor
+ TextEditor textEditor = TextEditor::New();
+ //Set size to avoid automatic eliding
+ textEditor.SetProperty( Actor::Property::SIZE, Vector2(1025, 1025));
+ //Set very large font-size using point-size
+ textEditor.SetProperty( TextEditor::Property::POINT_SIZE, 1000);
+ //Specify font-family
+ textEditor.SetProperty( TextEditor::Property::FONT_FAMILY, "DejaVu Sans");
+ //Set text to check if appear or not
+ textEditor.SetProperty(TextEditor::Property::TEXT, "A");
+
+ application.GetScene().Add( textEditor );
+
+ application.SendNotification();
+ application.Render();
+
+ //Check if Glyph is added to AtlasGlyphManger or not
+ int countAtlas = AtlasGlyphManager::Get().GetMetrics().mAtlasMetrics.mAtlasCount;
+ DALI_TEST_EQUALS( countAtlas, 1, TEST_LOCATION );
+
+ END_TEST;
+}
+
+
+int UtcDaliTextEditorFontPointSizeLargerThanAtlasPlaceholderCase(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline(" UtcDaliTextEditorFontPointSizeLargerThanAtlasPlaceholderCase ");
+
+ //Set Map of placeholder: text, font-family and point-size
+ Property::Map placeholderMapSet;
+ placeholderMapSet["text"] = "A";
+ placeholderMapSet["fontFamily"] = "DejaVu Sans";
+ placeholderMapSet["pixelSize"] = 1000.0f;
+
+ // Create a text editor
+ TextEditor textEditor = TextEditor::New();
+ //Set size to avoid automatic eliding
+ textEditor.SetProperty( Actor::Property::SIZE, Vector2(1025, 1025));
+ //Set placeholder
+ textEditor.SetProperty( TextEditor::Property::PLACEHOLDER, placeholderMapSet) ;
+
+ application.GetScene().Add( textEditor );
+
+ application.SendNotification();
+ application.Render();
+
+ //Check if Glyph is added to AtlasGlyphManger or not
+ int countAtlas = AtlasGlyphManager::Get().GetMetrics().mAtlasMetrics.mAtlasCount;
+ DALI_TEST_EQUALS( countAtlas, 1, TEST_LOCATION );
+
+ END_TEST;
+}
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