Refactoring ImageVisualShaderFactory::GetShader
[platform/core/uifw/dali-toolkit.git] / automated-tests / src / dali-toolkit-internal / utc-Dali-TextEditor-internal.cpp
index 73d9e12..0b18d11 100755 (executable)
@@ -90,13 +90,13 @@ int UtcDaliTextEditorMarkupUnderline(void)
   uint32_t expectedNumberOfUnderlinedGlyphs = 5u;
 
   Toolkit::Internal::TextEditor& textEditorImpl = GetImpl( textEditor );
-  const Text::Length numberOfUnderlineRuns = textEditorImpl.getController()->GetTextModel()->GetNumberOfUnderlineRuns();
+  const Text::Length numberOfUnderlineRuns = textEditorImpl.GetTextController()->GetTextModel()->GetNumberOfUnderlineRuns();
 
   DALI_TEST_EQUALS( numberOfUnderlineRuns, expectedNumberOfUnderlinedGlyphs, TEST_LOCATION );
 
   Vector<GlyphRun> underlineRuns;
   underlineRuns.Resize(numberOfUnderlineRuns);
-  textEditorImpl.getController()->GetTextModel()->GetUnderlineRuns(underlineRuns.Begin(), 0u, numberOfUnderlineRuns);
+  textEditorImpl.GetTextController()->GetTextModel()->GetUnderlineRuns(underlineRuns.Begin(), 0u, numberOfUnderlineRuns);
 
   //ABC are underlined
   DALI_TEST_EQUALS( underlineRuns[0u].glyphIndex, 0u, TEST_LOCATION);
@@ -184,7 +184,7 @@ int UtcDaliTextEditorBackgroundTag(void)
   application.Render();
 
   Toolkit::Internal::TextEditor& editorImpl = GetImpl( editor );
-  const ColorIndex* const backgroundColorIndicesBuffer = editorImpl.getController()->GetTextModel()->GetBackgroundColorIndices();
+  const ColorIndex* const backgroundColorIndicesBuffer = editorImpl.GetTextController()->GetTextModel()->GetBackgroundColorIndices();
 
   DALI_TEST_CHECK( backgroundColorIndicesBuffer );
 
@@ -198,4 +198,103 @@ int UtcDaliTextEditorBackgroundTag(void)
   DALI_TEST_EQUALS( backgroundColorIndicesBuffer[7], 2u, TEST_LOCATION);
 
   END_TEST;
-}
\ No newline at end of file
+}
+
+int UtcDaliTextEditorTextWithSpan(void)
+{
+  ToolkitTestApplication application;
+  tet_infoline("UtcDaliTextEditorTextWithSpan\n");
+
+  TextEditor editor = TextEditor::New();
+  DALI_TEST_CHECK( editor );
+
+  editor.SetProperty( TextEditor ::Property::ENABLE_MARKUP,  true );
+  editor.SetProperty( TextEditor::Property::TEXT, "Hello Span" );
+  application.GetScene().Add( editor );
+
+  application.SendNotification();
+  application.Render();
+
+  Vector3 originalSize = editor.GetNaturalSize();
+  editor.SetProperty( TextEditor::Property::TEXT, "H<span font-size='45' font-family='DejaVu Sans' font-width='condensed' font-slant='italic' text-color='red'>ello</span> Span" );
+
+  application.SendNotification();
+  application.Render();
+
+  Vector3 spanSize = editor.GetNaturalSize();
+
+  DALI_TEST_GREATER(spanSize.width, originalSize.width, TEST_LOCATION);
+
+  Toolkit::Internal::TextEditor& editorImpl = GetImpl( editor );
+  const ColorIndex* const colorIndicesBuffer1 = editorImpl.GetTextController()->GetTextModel()->GetColorIndices();
+
+  DALI_TEST_CHECK( colorIndicesBuffer1 );
+
+  //default color
+  DALI_TEST_EQUALS( colorIndicesBuffer1[0], 0u, TEST_LOCATION);
+
+  //span color
+  DALI_TEST_EQUALS( colorIndicesBuffer1[1], 1u, TEST_LOCATION);
+
+  //default color
+  DALI_TEST_EQUALS( colorIndicesBuffer1[6], 0u, TEST_LOCATION);
+
+
+  editor.SetProperty( TextEditor::Property::TEXT, "<span font-size='45'>H</span>ello <span text-color='red'>S</span>pan" );
+
+  application.SendNotification();
+  application.Render();
+
+  const ColorIndex* const colorIndicesBuffer2 = editorImpl.GetTextController()->GetTextModel()->GetColorIndices();
+
+  DALI_TEST_CHECK( colorIndicesBuffer2 );
+
+  //default color
+  DALI_TEST_EQUALS( colorIndicesBuffer2[0], 0u, TEST_LOCATION);
+
+  //default color
+  DALI_TEST_EQUALS( colorIndicesBuffer2[1], 0u, TEST_LOCATION);
+
+  //span color
+  DALI_TEST_EQUALS( colorIndicesBuffer2[6], 1u, TEST_LOCATION);
+
+  //default color
+  DALI_TEST_EQUALS( colorIndicesBuffer2[7], 0u, TEST_LOCATION);
+
+  END_TEST;
+}
+
+int UtcDaliTextEditorControlBackgroundColor(void)
+{
+  ToolkitTestApplication application;
+  tet_infoline(" UtcDaliTextEditorControlBackgroundColor\n");
+
+  TextEditor editor = TextEditor::New();
+  DALI_TEST_CHECK(editor);
+
+  Vector4 backgroundColor;
+
+  editor.SetProperty(TextEditor::Property::TEXT, "Background Color");
+  application.GetScene().Add(editor);
+  application.SendNotification();
+  application.Render();
+
+  Toolkit::Internal::TextEditor& editorImpl = GetImpl(editor);
+  ControllerPtr controller = editorImpl.GetTextController();
+  Controller::Impl& controllerImpl = Controller::Impl::GetImplementation(*controller.Get());
+
+  // Default color is transparent
+  controllerImpl.mEditableControlInterface->GetControlBackgroundColor(backgroundColor);
+  DALI_TEST_EQUALS(backgroundColor, Color::TRANSPARENT, TEST_LOCATION);
+
+  // Set background color to red
+  editor.SetBackgroundColor(Color::RED);
+  application.SendNotification();
+  application.Render();
+
+  // Should be red
+  controllerImpl.mEditableControlInterface->GetControlBackgroundColor(backgroundColor);
+  DALI_TEST_EQUALS(backgroundColor, Color::RED, TEST_LOCATION);
+
+  END_TEST;
+}