// Set the layout parameters.
const Vector<GlyphIndex>& charactersToGlyph = visualModel->mCharactersToGlyph;
const Vector<Length>& glyphsPerCharacter = visualModel->mGlyphsPerCharacter;
-
+ float outlineWidth = visualModel->GetOutlineWidth();
Layout::Parameters layoutParameters( textArea,
utf32Characters.Begin(),
lineBreakInfo.Begin(),
glyphsPerCharacter.Begin(),
numberOfGlyphs,
Text::HorizontalAlignment::BEGIN,
- Text::LineWrap::WORD );
+ Text::LineWrap::WORD,
+ outlineWidth );
Vector<LineRun>& lines = visualModel->mLines;