charactersToGlyph.Begin(),
glyphsPerCharacter.Begin(),
numberOfGlyphs,
- Layout::HORIZONTAL_ALIGN_BEGIN );
+ Text::HorizontalAlignment::BEGIN,
+ Layout::LineWrap::WORD );
Vector<LineRun>& lines = visualModel->mLines;
if( options.align )
{
+ float alignmentOffset = 0.f;
layoutEngine.Align( textArea,
0u,
numberOfCharacters,
- Layout::HORIZONTAL_ALIGN_BEGIN,
- lines );
+ Text::HorizontalAlignment::BEGIN,
+ lines,
+ alignmentOffset );
}
}