logicalModel->mBidirectionalParagraphInfo.Clear();
logicalModel->mCharacterDirections.Clear();
logicalModel->mBidirectionalLineInfo.Clear();
- logicalModel->mLogicalToVisualMap.Clear();
logicalModel->mVisualToLogicalMap.Clear();
visualModel->mGlyphs.Clear();
visualModel->mGlyphsToCharacters.Clear();
layoutParameters.numberOfBidirectionalInfoRuns = bidirectionalLineInfo.Count();
// Set the bidirectional info into the model.
- logicalModel->SetVisualToLogicalMap( layoutParameters.lineBidirectionalInfoRunsBuffer,
- layoutParameters.numberOfBidirectionalInfoRuns,
- 0u,
+ logicalModel->SetVisualToLogicalMap( 0u,
numberOfCharacters );
if( options.reorder )