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Change dali-scene-loader to dali-scene3d
[platform/core/uifw/dali-toolkit.git]
/
automated-tests
/
src
/
dali-scene3d
/
utc-Dali-CubeMapLoader.cpp
diff --git
a/automated-tests/src/dali-scene-loader/utc-Dali-CubeMapLoader.cpp
b/automated-tests/src/dali-scene3d/utc-Dali-CubeMapLoader.cpp
similarity index 96%
rename from
automated-tests/src/dali-scene-loader/utc-Dali-CubeMapLoader.cpp
rename to
automated-tests/src/dali-scene3d/utc-Dali-CubeMapLoader.cpp
index
4c6f4f0
..
d00a15b
100644
(file)
--- a/
automated-tests/src/dali-scene-loader/utc-Dali-CubeMapLoader.cpp
+++ b/
automated-tests/src/dali-scene3d/utc-Dali-CubeMapLoader.cpp
@@
-18,14
+18,14
@@
// Enable debug log for test coverage
#define DEBUG_ENABLED 1
// Enable debug log for test coverage
#define DEBUG_ENABLED 1
-#include "dali-scene
-loader/public-api
/cube-map-loader.h"
+#include "dali-scene
3d/public-api/loader
/cube-map-loader.h"
#include <dali-test-suite-utils.h>
#include <string_view>
#include <fstream>
using namespace Dali;
#include <dali-test-suite-utils.h>
#include <string_view>
#include <fstream>
using namespace Dali;
-using namespace Dali::SceneLoader;
+using namespace Dali::Scene
3D::
Loader;
int UtcDaliCubeMapLoaderFailNonexistent(void)
{
int UtcDaliCubeMapLoaderFailNonexistent(void)
{