// Enable debug log for test coverage
#define DEBUG_ENABLED 1
-#include "dali-scene-loader/public-api/cube-map-loader.h"
+#include "dali-scene3d/public-api/loader/cube-map-loader.h"
#include <dali-test-suite-utils.h>
#include <string_view>
#include <fstream>
using namespace Dali;
-using namespace Dali::SceneLoader;
+using namespace Dali::Scene3D::Loader;
int UtcDaliCubeMapLoaderFailNonexistent(void)
{