Allow duplicated name and use Actor ID as a unique key to define animation.
[platform/core/uifw/dali-toolkit.git] / automated-tests / src / dali-scene3d / utc-Dali-AnimatedProperty.cpp
index 0a59e26..6c4502f 100644 (file)
@@ -31,6 +31,7 @@ int UtcDaliAnimatedPropertyGetPropertyType(void)
   actor.SetProperty(Actor::Property::NAME, "ChristopherPlummer");
 
   AnimatedProperty animProp {
+    INVALID_INDEX,
    "ChristopherPlummer",
    "position",
    KeyFrames(),