// Enable debug log for test coverage
#define DEBUG_ENABLED 1
-#include "dali-scene-loader/internal/hash.h"
+#include "dali-scene3d/internal/loader/hash.h"
#include <dali-test-suite-utils.h>
#include <string>
using namespace Dali;
-using namespace Dali::SceneLoader;
+using namespace Dali::Scene3D::Loader;
int UtcDaliHash(void)
{