Modify default shader according to the gltf pbr spec
[platform/core/uifw/dali-toolkit.git] / automated-tests / resources / AnimatedCube.gltf
index 2f78e20..995d3b1 100644 (file)
             "baseColorTexture" : {
                "index" : 0
             },
-            "metallicRoughnessTexture" : {
-               "index" : 1
-            },
             "baseColorFactor": [ 1.000, 0.766, 0.336, 1.0 ],
             "metallicFactor": 1.0,
             "roughnessFactor": 0.0