Vector2 ToScreenPosition(Vector2 value)
{
Vector2 stageSize = Dali::Stage::GetCurrent().GetSize();
- value.x = value.x - stageSize.x * 0.5f;
+ value.x = stageSize.x * 0.5f - value.x;
value.y = value.y - stageSize.y * 0.5f;
- value.y *= -1.0f;
return value;
}