event = Dali::Integration::TouchEvent();
event.AddPoint( pointDownOutside );
- application.GetCore().SendEvent( event );
+ application.ProcessEvent( event );
application.SendNotification();
application.Render();
event = Dali::Integration::TouchEvent();
event.AddPoint( pointUpOutside );
- application.GetCore().SendEvent( event );
+ application.ProcessEvent( event );
application.SendNotification();
application.Render();