/* * Copyright (c) 2016 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */ %define SHADER_PROPERTIES_HELPER(NameSpace, ClassName) %typemap(cscode) NameSpace::ClassName %{ /* Properties earlier added by Ruby Script */ public Dali.Property.Map Program { get { Dali.Property.Map temp = new Dali.Property.Map(); GetProperty( Shader.Property.PROGRAM).Get( temp ); return temp; } set { SetProperty( Shader.Property.PROGRAM, new Dali.Property.Value( value ) ); } } /* Properties ends */ %} %enddef namespace Dali { SHADER_PROPERTIES_HELPER(Dali, Shader); }