//------------------------------------------------------------------------------ // // // This file was automatically generated by SWIG (http://www.swig.org). // Version 3.0.10 // // Do not make changes to this file unless you know what you are doing--modify // the SWIG interface file instead. //------------------------------------------------------------------------------ namespace Dali { public class PanGesture : Gesture { private global::System.Runtime.InteropServices.HandleRef swigCPtr; internal PanGesture(global::System.IntPtr cPtr, bool cMemoryOwn) : base(NDalicPINVOKE.PanGesture_SWIGUpcast(cPtr), cMemoryOwn) { swigCPtr = new global::System.Runtime.InteropServices.HandleRef(this, cPtr); } internal static global::System.Runtime.InteropServices.HandleRef getCPtr(PanGesture obj) { return (obj == null) ? new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero) : obj.swigCPtr; } ~PanGesture() { DisposeQueue.Instance.Add(this); } public override void Dispose() { if (!Window.IsInstalled()) { DisposeQueue.Instance.Add(this); return; } lock(this) { if (swigCPtr.Handle != global::System.IntPtr.Zero) { if (swigCMemOwn) { swigCMemOwn = false; NDalicPINVOKE.delete_PanGesture(swigCPtr); } swigCPtr = new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero); } global::System.GC.SuppressFinalize(this); base.Dispose(); } } internal static PanGesture GetPanGestureFromPtr(global::System.IntPtr cPtr) { PanGesture ret = new PanGesture(cPtr, false); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } public Vector2 Velocity { get { return velocity; } } public Vector2 Displacement { get { return displacement; } } public Vector2 Position { get { return position; } } public Vector2 ScreenVelocity { get { return screenVelocity; } } public Vector2 ScreenDisplacement { get { return screenDisplacement; } } public Vector2 ScreenPosition { get { return screenPosition; } } public uint NumberOfTouches { get { return numberOfTouches; } } public PanGesture() : this(NDalicPINVOKE.new_PanGesture__SWIG_0(), true) { if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); } internal PanGesture(Gesture.StateType state) : this(NDalicPINVOKE.new_PanGesture__SWIG_1((int)state), true) { if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); } private Vector2 velocity { set { NDalicPINVOKE.PanGesture_velocity_set(swigCPtr, Vector2.getCPtr(value)); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); } get { global::System.IntPtr cPtr = NDalicPINVOKE.PanGesture_velocity_get(swigCPtr); Vector2 ret = (cPtr == global::System.IntPtr.Zero) ? null : new Vector2(cPtr, false); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } } private Vector2 displacement { set { NDalicPINVOKE.PanGesture_displacement_set(swigCPtr, Vector2.getCPtr(value)); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); } get { global::System.IntPtr cPtr = NDalicPINVOKE.PanGesture_displacement_get(swigCPtr); Vector2 ret = (cPtr == global::System.IntPtr.Zero) ? null : new Vector2(cPtr, false); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } } private Vector2 position { set { NDalicPINVOKE.PanGesture_position_set(swigCPtr, Vector2.getCPtr(value)); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); } get { global::System.IntPtr cPtr = NDalicPINVOKE.PanGesture_position_get(swigCPtr); Vector2 ret = (cPtr == global::System.IntPtr.Zero) ? null : new Vector2(cPtr, false); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } } private Vector2 screenVelocity { set { NDalicPINVOKE.PanGesture_screenVelocity_set(swigCPtr, Vector2.getCPtr(value)); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); } get { global::System.IntPtr cPtr = NDalicPINVOKE.PanGesture_screenVelocity_get(swigCPtr); Vector2 ret = (cPtr == global::System.IntPtr.Zero) ? null : new Vector2(cPtr, false); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } } private Vector2 screenDisplacement { set { NDalicPINVOKE.PanGesture_screenDisplacement_set(swigCPtr, Vector2.getCPtr(value)); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); } get { global::System.IntPtr cPtr = NDalicPINVOKE.PanGesture_screenDisplacement_get(swigCPtr); Vector2 ret = (cPtr == global::System.IntPtr.Zero) ? null : new Vector2(cPtr, false); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } } private Vector2 screenPosition { set { NDalicPINVOKE.PanGesture_screenPosition_set(swigCPtr, Vector2.getCPtr(value)); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); } get { global::System.IntPtr cPtr = NDalicPINVOKE.PanGesture_screenPosition_get(swigCPtr); Vector2 ret = (cPtr == global::System.IntPtr.Zero) ? null : new Vector2(cPtr, false); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } } private uint numberOfTouches { set { NDalicPINVOKE.PanGesture_numberOfTouches_set(swigCPtr, value); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); } get { uint ret = NDalicPINVOKE.PanGesture_numberOfTouches_get(swigCPtr); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } } public float GetSpeed() { float ret = NDalicPINVOKE.PanGesture_GetSpeed(swigCPtr); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } public float GetDistance() { float ret = NDalicPINVOKE.PanGesture_GetDistance(swigCPtr); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } public float GetScreenSpeed() { float ret = NDalicPINVOKE.PanGesture_GetScreenSpeed(swigCPtr); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } public float GetScreenDistance() { float ret = NDalicPINVOKE.PanGesture_GetScreenDistance(swigCPtr); if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); return ret; } } }