set(scene_loader_public_api_dir "${scene_loader_dir}/public-api") set(scene_loader_src_files ${scene_loader_src_files} ${scene_loader_public_api_dir}/alpha-function-helper.cpp ${scene_loader_public_api_dir}/animated-property.cpp ${scene_loader_public_api_dir}/animation-definition.cpp ${scene_loader_public_api_dir}/blend-shape-details.cpp ${scene_loader_public_api_dir}/camera-parameters.cpp ${scene_loader_public_api_dir}/customization.cpp ${scene_loader_public_api_dir}/dli-loader.cpp ${scene_loader_public_api_dir}/environment-definition.cpp ${scene_loader_public_api_dir}/gltf2-loader.cpp ${scene_loader_public_api_dir}/ktx-loader.cpp ${scene_loader_public_api_dir}/material-definition.cpp ${scene_loader_public_api_dir}/matrix-stack.cpp ${scene_loader_public_api_dir}/mesh-definition.cpp ${scene_loader_public_api_dir}/node-definition.cpp ${scene_loader_public_api_dir}/parse-renderer-state.cpp ${scene_loader_public_api_dir}/renderer-state.cpp ${scene_loader_public_api_dir}/resource-bundle.cpp ${scene_loader_public_api_dir}/scene-definition.cpp ${scene_loader_public_api_dir}/shader-definition.cpp ${scene_loader_public_api_dir}/shader-definition-factory.cpp ${scene_loader_public_api_dir}/skinning-details.cpp ${scene_loader_public_api_dir}/string-callback.cpp ${scene_loader_public_api_dir}/utils.cpp ${scene_loader_public_api_dir}/view-projection.cpp )