IF(BUILD_BULLET3) SUBDIRS( Bullet3OpenCL Bullet3Serialize/Bullet2FileLoader Bullet3Dynamics Bullet3Collision Bullet3Geometry ) ENDIF(BUILD_BULLET3) SUBDIRS( BulletInverseDynamics BulletSoftBody BulletCollision BulletDynamics LinearMath Bullet3Common) IF(INSTALL_LIBS) #INSTALL of other files requires CMake 2.6 IF (${CMAKE_MAJOR_VERSION}.${CMAKE_MINOR_VERSION} GREATER 2.5) IF (APPLE AND BUILD_SHARED_LIBS AND FRAMEWORK) # Don't actually need to install any common files, the frameworks include everything ELSE (APPLE AND BUILD_SHARED_LIBS AND FRAMEWORK) INSTALL(FILES btBulletCollisionCommon.h btBulletDynamicsCommon.h DESTINATION ${INCLUDE_INSTALL_DIR}) ENDIF (APPLE AND BUILD_SHARED_LIBS AND FRAMEWORK) ENDIF (${CMAKE_MAJOR_VERSION}.${CMAKE_MINOR_VERSION} GREATER 2.5) ENDIF(INSTALL_LIBS)